LeviLamina
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MountTameableDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/util/json_util/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ActorDefinitionTrigger.h"
8
9// auto generated forward declare list
10// clang-format off
11class EntityContext;
12class ItemDescriptor;
14struct FeedItem;
15namespace JsonUtil { class EmptyClass; }
16// clang-format on
17
19public:
20 // member variables
21 // NOLINTBEGIN
22 ::ll::TypedStorage<4, 4, int> mMinTemper;
23 ::ll::TypedStorage<4, 4, int> mMaxTemper;
24 ::ll::TypedStorage<4, 4, int> mAttemptTemperMod;
25 ::ll::TypedStorage<8, 32, ::std::string> mFeedText;
26 ::ll::TypedStorage<8, 32, ::std::string> mVehicleText;
27 ::ll::TypedStorage<8, 104, ::ActorDefinitionTrigger> mOnTame;
28 ::ll::TypedStorage<8, 24, ::std::vector<::FeedItem>> mFeedItems;
29 ::ll::TypedStorage<8, 24, ::std::vector<::ItemDescriptor>> mAutoRejectItems;
30 // NOLINTEND
31
32public:
33 // member functions
34 // NOLINTBEGIN
35 MCAPI void initialize(::EntityContext& entity, ::MountTamingComponent& component) const;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCAPI static void buildSchema(
43 );
44 // NOLINTEND
45};
Definition EntityContext.h:15
Definition ItemDescriptor.h:25
Definition EmptyClass.h:7
Definition JsonSchemaObjectNode.h:8
Definition MountTameableDefinition.h:18
Definition MountTamingComponent.h:13
Definition FeedItem.h:9