LeviLamina
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WaterLilyBlockItem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/item/BlockItem.h"
7
8// auto generated forward declare list
9// clang-format off
10class Actor;
11class BlockPos;
13class ItemStack;
14class ItemStackBase;
15class Vec3;
16// clang-format on
17
18class WaterLilyBlockItem : public ::BlockItem {
19public:
20 // virtual functions
21 // NOLINTBEGIN
22 virtual ::InteractionResult
23 _useOn(::ItemStack& instance, ::Actor& actor, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const
24 /*override*/;
25
26 virtual bool _calculatePlacePos(::ItemStackBase& face, ::Actor& pos, uchar&, ::BlockPos&) const /*override*/;
27
28 virtual bool isLiquidClipItem() const /*override*/;
29 // NOLINTEND
30
31public:
32 // virtual function thunks
33 // NOLINTBEGIN
34 MCAPI ::InteractionResult
35 $_useOn(::ItemStack& instance, ::Actor& actor, ::BlockPos pos, uchar face, ::Vec3 const& clickPos) const;
36
37 MCFOLD bool $_calculatePlacePos(::ItemStackBase& face, ::Actor& pos, uchar&, ::BlockPos&) const;
38
39 MCFOLD bool $isLiquidClipItem() const;
40
41
42 // NOLINTEND
43
44public:
45 // vftables
46 // NOLINTBEGIN
47 MCAPI static void** $vftable();
48 // NOLINTEND
49};
Definition Actor.h:125
Definition BlockPos.h:21
Definition InteractionResult.h:5
Definition ItemStackBase.h:52
Definition ItemStack.h:35
Definition Vec3.h:10
Definition WaterLilyBlockItem.h:18