LeviLamina
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KeyFrameTransform.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/animation/BoneTransformType.h"
7#include "mc/world/actor/animation/KeyFrameLerpMode.h"
8
9// auto generated forward declare list
10// clang-format off
11class BoneOrientation;
13class RenderParams;
14// clang-format on
15
16class KeyFrameTransform {
17public:
18 // member variables
19 // NOLINTBEGIN
20 ::ll::TypedStorage<8, 24, ::std::vector<::KeyFrameTransformData>> mPrePost;
21 ::ll::TypedStorage<8, 16, ::KeyFrameLerpMode> mLerpMode;
22 ::ll::TypedStorage<4, 4, float> mKeyFrameTimeStamp;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 KeyFrameTransform& operator=(KeyFrameTransform const&);
28 KeyFrameTransform();
29
30public:
31 // member functions
32 // NOLINTBEGIN
33 MCAPI KeyFrameTransform(::KeyFrameTransform&&);
34
35 MCAPI KeyFrameTransform(::KeyFrameTransform const&);
36
37 MCAPI void animate(
38 ::RenderParams& renderParams,
39 ::BoneOrientation& destBoneOrientation,
40 float scale,
41 ::BoneTransformType boneTransformType
42 ) const;
43
44 MCAPI ::KeyFrameTransform& operator=(::KeyFrameTransform&&);
45
46 MCAPI ~KeyFrameTransform();
47 // NOLINTEND
48
49public:
50 // static functions
51 // NOLINTBEGIN
52 MCAPI static void computeCubicPolynomial(
53 ::KeyFrameTransform* p0,
54 ::KeyFrameTransform& p1,
55 ::KeyFrameTransform& p2,
56 ::KeyFrameTransform* p3
57 );
58 // NOLINTEND
59
60public:
61 // constructor thunks
62 // NOLINTBEGIN
63 MCAPI void* $ctor(::KeyFrameTransform&&);
64
65 MCAPI void* $ctor(::KeyFrameTransform const&);
66 // NOLINTEND
67
68public:
69 // destructor thunk
70 // NOLINTBEGIN
71 MCAPI void $dtor();
72 // NOLINTEND
73};
Definition BoneOrientation.h:16
Definition KeyFrameTransformData.h:13
Definition RenderParams.h:30