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LeviLamina
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This is the complete list of members for SerializedSkinRef, including all inherited members.
| $ctor() (defined in SerializedSkinRef) | SerializedSkinRef | |
| $ctor(::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) (defined in SerializedSkinRef) | SerializedSkinRef | |
| $dtor() (defined in SerializedSkinRef) | SerializedSkinRef | |
| getAnimationFrames(::persona::AnimatedTextureType animationType) const (defined in SerializedSkinRef) | SerializedSkinRef | |
| isValid() const (defined in SerializedSkinRef) | SerializedSkinRef | |
| mSkinImpl (defined in SerializedSkinRef) | SerializedSkinRef | |
| operator=(::SerializedSkinRef &&) (defined in SerializedSkinRef) | SerializedSkinRef | |
| operator=(::SerializedSkinRef const &) (defined in SerializedSkinRef) | SerializedSkinRef | |
| SerializedSkinRef(SerializedSkinRef const &) (defined in SerializedSkinRef) | SerializedSkinRef | |
| SerializedSkinRef() (defined in SerializedSkinRef) | SerializedSkinRef | |
| SerializedSkinRef(::std::string const &name, ::std::string const &playFabId, ::std::string const &resourcePatch, ::mce::Image const &skinImage, ushort const &skinImageWidth, ushort const &skinImageHeight, ::mce::Image const &capeImage, ushort const &capeImageWidth, ushort const &capeImageHeight, ::Json::Value &&geometryData, ::MinEngineVersion const &geometryDataMinEngineVersion, ::std::string const &animationData, ::std::string const &capeId, bool isTrustedSkin, bool isPremium, bool isPersona, bool isPersonaCapeOnClassicSkin, bool isPrimaryUser, bool overridesPlayerAppearance) (defined in SerializedSkinRef) | SerializedSkinRef | |
| SerializedSkinWrapper typedef (defined in SerializedSkinRef) | SerializedSkinRef | |
| setGeometryData(::Json::Value data, ::MinEngineVersion minEngineVersion) (defined in SerializedSkinRef) | SerializedSkinRef | |
| setPersonaAppearanceData(::persona::ArmSize::Type const &armSizeType, ::mce::Color const &skinColor, ::std::vector<::SerializedPersonaPieceHandle > personaPieces, ::std::unordered_map<::persona::PieceType, ::TintMapColor > const &pieceTintColors) (defined in SerializedSkinRef) | SerializedSkinRef | |
| ~SerializedSkinRef() (defined in SerializedSkinRef) | SerializedSkinRef |