|
MCAPI | AnnounceServerData (::RakNetServerLocator::AnnounceServerData const &announceData) |
|
MCAPI | AnnounceServerData (::std::string const &playerName, ::std::string const &worldName, ::GameType gameType, int numPlayers, int maxNumPlayers, bool isJoinableThroughServerScreen, bool isEditorWorld, bool isHardcore) |
|
MCAPI::RakNetServerLocator::AnnounceServerData & | operator= (::RakNetServerLocator::AnnounceServerData const &) |
|
MCAPI | ~AnnounceServerData () |
|
MCAPI void * | $ctor (::RakNetServerLocator::AnnounceServerData const &announceData) |
|
MCAPI void * | $ctor (::std::string const &playerName, ::std::string const &worldName, ::GameType gameType, int numPlayers, int maxNumPlayers, bool isJoinableThroughServerScreen, bool isEditorWorld, bool isHardcore) |
|
MCAPI void | $dtor () |
|
◆ AnnounceServerData() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ AnnounceServerData() [2/2]
MCAPI RakNetServerLocator::AnnounceServerData::AnnounceServerData |
( |
::std::string const & | playerName, |
|
|
::std::string const & | worldName, |
|
|
::GameType | gameType, |
|
|
int | numPlayers, |
|
|
int | maxNumPlayers, |
|
|
bool | isJoinableThroughServerScreen, |
|
|
bool | isEditorWorld, |
|
|
bool | isHardcore ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ ~AnnounceServerData()
MCAPI RakNetServerLocator::AnnounceServerData::~AnnounceServerData |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator=()
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [1/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $ctor() [2/2]
MCAPI void * RakNetServerLocator::AnnounceServerData::$ctor |
( |
::std::string const & | playerName, |
|
|
::std::string const & | worldName, |
|
|
::GameType | gameType, |
|
|
int | numPlayers, |
|
|
int | maxNumPlayers, |
|
|
bool | isJoinableThroughServerScreen, |
|
|
bool | isEditorWorld, |
|
|
bool | isHardcore ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
MCAPI void RakNetServerLocator::AnnounceServerData::$dtor |
( |
| ) |
|
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following file: