3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/scripting/modules/minecraft/GenericScriptActorComponentFactory.h"
17namespace ScriptModuleMinecraft {
20 ::ScriptModuleMinecraft::ScriptUnderwaterMovementComponent> {
26 virtual ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent> createComponent(
29 ::std::string
const&
id
38 MCAPI ::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActorComponent>
Definition GenericScriptActorComponentFactory.h:8
Definition ScriptActorComponent.h:22
Definition ScriptUnderwaterMovementComponentFactory.h:20
static MCAPI void ** $vftable()
Definition ScriptUnderwaterMovementComponent.h:15
Definition WeakLifetimeScope.h:7
Definition WeakEntityRef.h:14