LeviLamina
Loading...
Searching...
No Matches
PlayCamelStepSoundSystemImpl.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
20// clang-format on
21
22namespace PlayCamelStepSoundSystemImpl {
23// functions
24// NOLINTBEGIN
25MCAPI void tick(
27 ::StrictEntityContext const& entity,
28 ::ActorDefinitionIdentifierComponent const& actorDefinitionIdentifierComponent,
29 ::ActorDataFlagComponent const& synchedActorDataComponent,
30 ::CurrentlyStandingOnBlockComponent const& currentlyStandingOnBlockComponent,
31 ::DimensionTypeComponent const& dimensionTypeComponent,
32 ::SoundEventPlayerComponent const& soundEventPlayerComponent,
34);
35// NOLINTEND
36
37} // namespace PlayCamelStepSoundSystemImpl
Definition StrictEntityContext.h:10
Definition ViewT.h:6
Definition ActorDataFlagComponent.h:8
Definition ActorDefinitionIdentifierComponent.h:10
Definition CamelFlagComponent.h:5
Definition CurrentlyStandingOnBlockComponent.h:10
Definition DimensionTypeComponent.h:13
Definition Include.h:6
Definition ShouldPlayStepSoundComponent.h:5
Definition SoundEventPlayerComponent.h:10
Definition SoundEventRequestQueueComponent.h:10