3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
23namespace PlayCamelStepSoundSystemImpl {
27 ::entt::type_list<::Include<::ShouldPlayStepSoundComponent, ::CamelFlagComponent>>,
28 ::StrictEntityContext
const& entity,
29 ::ActorDataFlagComponent
const& actorFlags,
30 ::ActorDefinitionIdentifierComponent
const& actorIdentifier,
31 ::ActorUniqueIDComponent
const& actorUniqueID,
32 ::DimensionTypeComponent
const& dimensionType,
33 ::CurrentlyStandingOnBlockComponent
const& currentlyStandingOnBlockComponent,
34 ::SoundEventPlayerComponent
const& soundEventPlayerComponent,
35 ::ViewT<::StrictEntityContext, ::SoundEventRequestQueueComponent>& requestQueueView
Definition StrictEntityContext.h:8
Definition ActorDataFlagComponent.h:9
Definition ActorDefinitionIdentifierComponent.h:8
Definition ActorUniqueIDComponent.h:8
Definition CamelFlagComponent.h:5
Definition CurrentlyStandingOnBlockComponent.h:10
Definition DimensionTypeComponent.h:13
Definition ShouldPlayStepSoundComponent.h:5
Definition SoundEventPlayerComponent.h:8
Definition SoundEventRequestQueueComponent.h:10