LeviLamina
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FreezeOnHitSubcomponent Class Reference
+ Inheritance diagram for FreezeOnHitSubcomponent:

Public Types

enum class  Shape : uchar { Cube = 0 , Sphere = 1 }
 

Public Member Functions

FreezeOnHitSubcomponentoperator= (FreezeOnHitSubcomponent const &)
 
 FreezeOnHitSubcomponent (FreezeOnHitSubcomponent const &)
 
virtual void readfromJSON (::Json::Value &component)
 
virtual void writetoJSON (::Json::Value &component) const
 
virtual void doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
 
virtual char const * getName ()
 
MCAPI void $readfromJSON (::Json::Value &component)
 
MCAPI void $writetoJSON (::Json::Value &component) const
 
MCAPI void $doOnHitEffect (::Actor &owner, ::ProjectileComponent &component)
 
MCAPI char const * $getName ()
 
MCAPI bool _canAttack (::Actor *projectileOwnerActor, ::Actor *hitActor) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 

Public Attributes

::ll::UntypedStorage< 1, 1 > mUnkd762c3
 
::ll::UntypedStorage< 4, 4 > mUnk86fc2a
 
::ll::UntypedStorage< 1, 1 > mUnk52c775
 

Member Function Documentation

◆ readfromJSON()

virtual void FreezeOnHitSubcomponent::readfromJSON ( ::Json::Value & component)
virtual

Implements OnHitSubcomponent.

◆ writetoJSON()

virtual void FreezeOnHitSubcomponent::writetoJSON ( ::Json::Value & component) const
virtual

Implements OnHitSubcomponent.

◆ doOnHitEffect()

virtual void FreezeOnHitSubcomponent::doOnHitEffect ( ::Actor & owner,
::ProjectileComponent & component )
virtual

Implements OnHitSubcomponent.

◆ getName()

virtual char const * FreezeOnHitSubcomponent::getName ( )
virtual

Reimplemented from OnHitSubcomponent.

◆ $readfromJSON()

MCAPI void FreezeOnHitSubcomponent::$readfromJSON ( ::Json::Value & component)
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $writetoJSON()

MCAPI void FreezeOnHitSubcomponent::$writetoJSON ( ::Json::Value & component) const
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $doOnHitEffect()

MCAPI void FreezeOnHitSubcomponent::$doOnHitEffect ( ::Actor & owner,
::ProjectileComponent & component )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $getName()

MCAPI char const * FreezeOnHitSubcomponent::$getName ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $vftable()

static MCAPI void ** FreezeOnHitSubcomponent::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ _canAttack()

MCAPI bool OnHitSubcomponent::_canAttack ( ::Actor * projectileOwnerActor,
::Actor * hitActor ) const
inherited
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: