20class ShulkerBullet :
public ::PredictableProjectile {
24 ::ll::TypedStorage<8, 8, ::ActorUniqueID> ownerId;
36 virtual void normalTick() ;
38 virtual bool isOnFire()
const ;
40 virtual ::ActorUniqueID getSourceUniqueID()
const ;
42 virtual void addAdditionalSaveData(
::CompoundTag& tag)
const ;
72 MCAPI
void $normalTick();
74 MCFOLD
bool $isOnFire()
const;
76 MCFOLD ::ActorUniqueID $getSourceUniqueID()
const;
88 MCAPI
static void** $vftable();
Definition EntityContext.h:17