LeviLamina
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ShulkerBullet.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ActorInitializationMethod.h"
7#include "mc/world/actor/projectile/PredictableProjectile.h"
8
9// auto generated forward declare list
10// clang-format off
12class CompoundTag;
13class DataLoadHelper;
14class EntityContext;
16struct ActorUniqueID;
18// clang-format on
19
21public:
22 // member variables
23 // NOLINTBEGIN
25 // NOLINTEND
26
27public:
28 // prevent constructor by default
29 ShulkerBullet& operator=(ShulkerBullet const&);
32
33public:
34 // virtual functions
35 // NOLINTBEGIN
36 // vIndex: 2
37 virtual void reloadHardcoded(::ActorInitializationMethod, ::VariantParameterList const&) /*override*/;
38
39 // vIndex: 24
40 virtual void normalTick() /*override*/;
41
42 // vIndex: 48
43 virtual bool isOnFire() const /*override*/;
44
45 // vIndex: 84
46 virtual ::ActorUniqueID getSourceUniqueID() const /*override*/;
47
48 // vIndex: 137
49 virtual void addAdditionalSaveData(::CompoundTag& tag) const /*override*/;
50
51 // vIndex: 136
52 virtual void readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper) /*override*/;
53
54 // vIndex: 8
55 virtual ~ShulkerBullet() /*override*/ = default;
56 // NOLINTEND
57
58public:
59 // member functions
60 // NOLINTBEGIN
61 MCAPI ShulkerBullet(
62 ::ActorDefinitionGroup* definitions,
63 ::ActorDefinitionIdentifier const& definitionName,
64 ::EntityContext& entityContext
65 );
66 // NOLINTEND
67
68public:
69 // constructor thunks
70 // NOLINTBEGIN
71 MCAPI void* $ctor(
72 ::ActorDefinitionGroup* definitions,
73 ::ActorDefinitionIdentifier const& definitionName,
74 ::EntityContext& entityContext
75 );
76 // NOLINTEND
77
78public:
79 // destructor thunk
80 // NOLINTBEGIN
81
82 // NOLINTEND
83
84public:
85 // virtual function thunks
86 // NOLINTBEGIN
87 MCAPI void $reloadHardcoded(::ActorInitializationMethod, ::VariantParameterList const&);
88
89 MCAPI void $normalTick();
90
91 MCFOLD bool $isOnFire() const;
92
93 MCFOLD ::ActorUniqueID $getSourceUniqueID() const;
94
95 MCFOLD void $addAdditionalSaveData(::CompoundTag& tag) const;
96
97 MCFOLD void $readAdditionalSaveData(::CompoundTag const& tag, ::DataLoadHelper& dataLoadHelper);
98 // NOLINTEND
99
100public:
101 // vftables
102 // NOLINTBEGIN
103 MCAPI static void** $vftable();
104 // NOLINTEND
105};
Definition ActorDefinitionGroup.h:27
Definition CompoundTag.h:13
Definition DataLoadHelper.h:20
Definition EntityContext.h:16
Definition PredictableProjectile.h:8
Definition ShulkerBullet.h:20
Definition ActorDefinitionIdentifier.h:13
Definition ActorUniqueID.h:5
Definition VariantParameterList.h:5
Definition Alias.h:14