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LeviLamina
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This is the complete list of members for CombatRegenerationListener, including all inherited members.
| $dtor() (defined in ActorEventListener) | ActorEventListener | |
| $onActorAttackedActor(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
| $onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in ActorEventListener) | ActorEventListener | |
| $onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in ActorEventListener) | ActorEventListener | |
| $onActorDefinitionEvent(::Actor &actor, ::std::string const &event, ::std::vector<::ActorDefinitionModifier > &modifiers) (defined in ActorEventListener) | ActorEventListener | |
| $onActorMobInteraction(::Actor &actor, ::MinecraftEventing::InteractionType interactionType, ::ActorType interactedActorType) (defined in ActorEventListener) | ActorEventListener | |
| $onActorMovementRewindCorrected(::Actor &, uint64, ::ReplayCorrectionResult) (defined in ActorEventListener) | ActorEventListener | |
| $onActorSneakChanged(::Actor &actor, bool isSneaking) (defined in ActorEventListener) | ActorEventListener | |
| $onActorStartRiding(::Actor &actor, ::Actor &vehicle) (defined in ActorEventListener) | ActorEventListener | |
| $onActorStopRiding(::Actor &actor, bool exitFromPassenger, bool actorIsBeingDestroyed, bool switchingVehicles) (defined in ActorEventListener) | ActorEventListener | |
| $onActorTargetAcquired(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
| $onActorTeleported(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
| $onActorTick(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
| $onEvent(::ActorNotificationEvent const &event) | CombatRegenerationListener | |
| $onPlayerAIStepBegin(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| $onPlayerAIStepEnd(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| $onPlayerAuthInputApplied(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| $onPlayerAuthInputReceived(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| $vftable() | CombatRegenerationListener | static |
| CombatRegenerationListener(CombatRegenerationListener const &) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| CombatRegenerationListener() (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| EventType typedef (defined in ActorEventListener) | ActorEventListener | |
| mUnk50a1aa (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| mUnkafeee1 (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| mUnkd6d85a (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| mUnke981c0 (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| onActorAttackedActor(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
| onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in ActorEventListener) | ActorEventListener | |
| onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in ActorEventListener) | ActorEventListener | |
| onActorDefinitionEvent(::Actor &actor, ::std::string const &event, ::std::vector<::ActorDefinitionModifier > &modifiers) (defined in ActorEventListener) | ActorEventListener | |
| onActorMobInteraction(::Actor &actor, ::MinecraftEventing::InteractionType interactionType, ::ActorType interactedActorType) (defined in ActorEventListener) | ActorEventListener | |
| onActorMovementRewindCorrected(::Actor &, uint64, ::ReplayCorrectionResult) (defined in ActorEventListener) | ActorEventListener | |
| onActorSneakChanged(::Actor &actor, bool isSneaking) (defined in ActorEventListener) | ActorEventListener | |
| onActorStartRiding(::Actor &actor, ::Actor &vehicle) (defined in ActorEventListener) | ActorEventListener | |
| onActorStopRiding(::Actor &actor, bool exitFromPassenger, bool actorIsBeingDestroyed, bool switchingVehicles) (defined in ActorEventListener) | ActorEventListener | |
| onActorTargetAcquired(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
| onActorTeleported(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
| onActorTick(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
| onEvent(::ActorNotificationEvent const &event) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| onPlayerAIStepBegin(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| onPlayerAIStepEnd(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| onPlayerAuthInputApplied(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| onPlayerAuthInputReceived(::Player &) (defined in ActorEventListener) | ActorEventListener | |
| operator=(CombatRegenerationListener const &) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
| ~ActorEventListener() (defined in ActorEventListener) | ActorEventListener | virtual |
| ~CombatRegenerationListener()=default (defined in CombatRegenerationListener) | CombatRegenerationListener | virtual |