LeviLamina
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This is the complete list of members for CombatRegenerationListener, including all inherited members.
$dtor() (defined in ActorEventListener) | ActorEventListener | |
$onActorAttackedActor(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
$onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in ActorEventListener) | ActorEventListener | |
$onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in ActorEventListener) | ActorEventListener | |
$onActorDefinitionEvent(::Actor &actor, ::std::string const &event, ::std::vector<::ActorDefinitionModifier > &modifiers) (defined in ActorEventListener) | ActorEventListener | |
$onActorMobInteraction(::Actor &actor, ::MinecraftEventing::InteractionType interactionType, ::ActorType interactedActorType) (defined in ActorEventListener) | ActorEventListener | |
$onActorMovementRewindCorrected(::Actor &, uint64, ::ReplayCorrectionResult) (defined in ActorEventListener) | ActorEventListener | |
$onActorSneakChanged(::Actor &actor, bool isSneaking) (defined in ActorEventListener) | ActorEventListener | |
$onActorStartRiding(::Actor &actor, ::Actor &vehicle) (defined in ActorEventListener) | ActorEventListener | |
$onActorStopRiding(::Actor &actor, bool exitFromPassenger, bool actorIsBeingDestroyed, bool switchingVehicles) (defined in ActorEventListener) | ActorEventListener | |
$onActorTargetAcquired(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
$onActorTeleported(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
$onActorTick(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
$onEvent(::ActorNotificationEvent const &event) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
$onPlayerAIStepBegin(::Player &) (defined in ActorEventListener) | ActorEventListener | |
$onPlayerAIStepEnd(::Player &) (defined in ActorEventListener) | ActorEventListener | |
$onPlayerAuthInputApplied(::Player &) (defined in ActorEventListener) | ActorEventListener | |
$onPlayerAuthInputReceived(::Player &) (defined in ActorEventListener) | ActorEventListener | |
$vftable() (defined in CombatRegenerationListener) | CombatRegenerationListener | static |
CombatRegenerationListener(CombatRegenerationListener const &) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
CombatRegenerationListener() (defined in CombatRegenerationListener) | CombatRegenerationListener | |
EventType typedef (defined in ActorEventListener) | ActorEventListener | |
mUnk50a1aa (defined in CombatRegenerationListener) | CombatRegenerationListener | |
mUnkafeee1 (defined in CombatRegenerationListener) | CombatRegenerationListener | |
mUnkd6d85a (defined in CombatRegenerationListener) | CombatRegenerationListener | |
mUnke981c0 (defined in CombatRegenerationListener) | CombatRegenerationListener | |
onActorAttackedActor(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
onActorCreated(::Actor &actor, ::ActorInitializationMethod initializationMethod) (defined in ActorEventListener) | ActorEventListener | |
onActorCreationAttemptFailed(::Actor &actor, ::std::string_view message) (defined in ActorEventListener) | ActorEventListener | |
onActorDefinitionEvent(::Actor &actor, ::std::string const &event, ::std::vector<::ActorDefinitionModifier > &modifiers) (defined in ActorEventListener) | ActorEventListener | |
onActorMobInteraction(::Actor &actor, ::MinecraftEventing::InteractionType interactionType, ::ActorType interactedActorType) (defined in ActorEventListener) | ActorEventListener | |
onActorMovementRewindCorrected(::Actor &, uint64, ::ReplayCorrectionResult) (defined in ActorEventListener) | ActorEventListener | |
onActorSneakChanged(::Actor &actor, bool isSneaking) (defined in ActorEventListener) | ActorEventListener | |
onActorStartRiding(::Actor &actor, ::Actor &vehicle) (defined in ActorEventListener) | ActorEventListener | |
onActorStopRiding(::Actor &actor, bool exitFromPassenger, bool actorIsBeingDestroyed, bool switchingVehicles) (defined in ActorEventListener) | ActorEventListener | |
onActorTargetAcquired(::Actor &actor, ::Actor &target) (defined in ActorEventListener) | ActorEventListener | |
onActorTeleported(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
onActorTick(::Actor &actor) (defined in ActorEventListener) | ActorEventListener | |
onEvent(::ActorNotificationEvent const &event) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
onPlayerAIStepBegin(::Player &) (defined in ActorEventListener) | ActorEventListener | |
onPlayerAIStepEnd(::Player &) (defined in ActorEventListener) | ActorEventListener | |
onPlayerAuthInputApplied(::Player &) (defined in ActorEventListener) | ActorEventListener | |
onPlayerAuthInputReceived(::Player &) (defined in ActorEventListener) | ActorEventListener | |
operator=(CombatRegenerationListener const &) (defined in CombatRegenerationListener) | CombatRegenerationListener | |
~ActorEventListener() (defined in ActorEventListener) | ActorEventListener | virtual |
~CombatRegenerationListener()=default (defined in CombatRegenerationListener) | CombatRegenerationListener | virtual |