LeviLamina
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JumpControlComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/actor/ai/control/JumpType.h"
7
8// auto generated forward declare list
9// clang-format off
10class JumpControl;
11class JumpInfo;
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
18 ::ll::TypedStorage<1, 1, bool> mJumping;
19 ::ll::TypedStorage<1, 1, bool> mSwimming;
20 ::ll::TypedStorage<4, 4, float> mJumpPower;
21 ::ll::TypedStorage<4, 4, ::JumpType> mJumpType;
22 ::ll::TypedStorage<4, 64, ::JumpInfo[4]> mJumpInfo;
23 ::ll::TypedStorage<8, 8, ::std::unique_ptr<::JumpControl>> mJumpControl;
24 // NOLINTEND
25
26public:
27 // prevent constructor by default
29
30public:
31 // member functions
32 // NOLINTBEGIN
34
36 // NOLINTEND
37
38public:
39 // constructor thunks
40 // NOLINTBEGIN
41 MCAPI void* $ctor(::JumpControlComponent const& other);
42 // NOLINTEND
43
44public:
45 // destructor thunk
46 // NOLINTBEGIN
47 MCAPI void $dtor();
48 // NOLINTEND
49};
Definition JumpControlComponent.h:14
Definition JumpControl.h:16
Definition JumpInfo.h:5