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LeviLamina
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This is the complete list of members for ScreenRenderer, including all inherited members.
| blit(::ScreenContext &screenContext, ::mce::TexturePtr const &tex, ::IntRectangle const &rect, ::mce::MaterialPtr const *optionalMat) (defined in ScreenRenderer) | ScreenRenderer | |
| blit(::ScreenContext &screenContext, ::std::variant<::std::monostate, ::mce::TexturePtr, ::mce::ClientTexture, ::mce::ServerTexture > const &texture, ::IntRectangle const &rect, ::mce::MaterialPtr const *optionalMat) (defined in ScreenRenderer) | ScreenRenderer | |
| blit(::ScreenContext &screenContext, ::std::variant<::std::monostate, ::mce::TexturePtr, ::mce::ClientTexture, ::mce::ServerTexture > const &texture, int x, int y, int sx, int sy, int w, int h, int sw, int sh, ::mce::MaterialPtr const *optionalMat, float us, float vs) (defined in ScreenRenderer) | ScreenRenderer | |
| blit(::ScreenContext &screenContext, ::mce::TexturePtr const &texture, int x, int y, int sx, int sy, int w, int h, int sw, int sh, ::mce::MaterialPtr const *optionalMat, float us, float vs) (defined in ScreenRenderer) | ScreenRenderer | |
| blitQuadBuffer(::ScreenRenderer::QuadBuffer const &quadBuffer, float quadW, float quadH, ::ScreenContext &screenContext, ::mce::TexturePtr const &texture, ::mce::MaterialPtr const *optionalMat) (defined in ScreenRenderer) | ScreenRenderer | |
| drawRect(::ScreenContext &screenContext, int x0, int y0, int x1, int y1, ::mce::Color const &color, int thickness) (defined in ScreenRenderer) | ScreenRenderer | |
| fill(::ScreenContext &screenContext, float x0, float y0, float x1, float y1, ::mce::Color const &color) const (defined in ScreenRenderer) | ScreenRenderer | |
| fillGradient(::ScreenContext &screenContext, float x0, float y0, float x1, float y1, ::mce::Color const &color1, ::mce::Color const &color2) (defined in ScreenRenderer) | ScreenRenderer | |
| fillHorizontalGradient(::ScreenContext &screenContext, float x0, float y0, float x1, float y1, ::mce::Color const &color1, ::mce::Color const &color2) (defined in ScreenRenderer) | ScreenRenderer | |
| fillStencil(::ScreenContext &screenContext, float x0, float y0, float x1, float y1) const (defined in ScreenRenderer) | ScreenRenderer | |
| loadMaterials() (defined in ScreenRenderer) | ScreenRenderer | static |
| mScreenMaterials() (defined in ScreenRenderer) | ScreenRenderer | static |
| ScreenMaterial enum name (defined in ScreenRenderer) | ScreenRenderer | |
| ScreenMaterial enum name (defined in ScreenRenderer) | ScreenRenderer | |
| singleton() (defined in ScreenRenderer) | ScreenRenderer | static |
| singletonPtr() (defined in ScreenRenderer) | ScreenRenderer | static |
| tessellateQuadBuffer(::ScreenRenderer::QuadBuffer const &quadBuffer, float quadW, float quadH, ::Tessellator &tessellator, ::mce::TexturePtr const &texture) (defined in ScreenRenderer) | ScreenRenderer |