LeviLamina
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This is the complete list of members for VaultBlockActor::Server, including all inherited members.
cycleDisplayItemFromLootTable(::BlockSource ®ion, ::VaultBlockState blockState, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
getRandomDisplayItemFromLootTable(::BlockSource ®ion, ::std::string const &lootTable) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
getRandomLootTableItems(::Level &level, ::DimensionType dimensionType, ::std::string const &lootTableName, ::Player &player, ::BlockPos pos) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
onTransitionBetweenStates(::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData, ::VaultBlockState oldState, ::VaultBlockState newState) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
playInsertFailSound(::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultServerData &serverData, ::SharedTypes::Legacy::LevelSoundEvent sound) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
tick(::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultServerData &serverData, ::VaultBlockActor::VaultSharedData &sharedData) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
tickStateAndGetNext(::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultServerData &serverData, ::VaultBlockActor::VaultSharedData &sharedData, ::VaultBlockState oldState) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
tryInsertKey(::BlockSource ®ion, ::Player &player, ::BlockPos pos, ::VaultBlockActor::VaultConfig const &config, ::VaultBlockActor::VaultSharedData &sharedData, ::VaultBlockActor::VaultServerData &serverData) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |
updateConnectedPlayersWithinRange(::BlockSource ®ion, ::BlockPos pos, ::VaultBlockActor::VaultServerData const &serverData, ::VaultBlockActor::VaultSharedData &sharedData, float range) (defined in VaultBlockActor::Server) | VaultBlockActor::Server | static |