Definition TextureShiftManager.h:5
static MCAPI void validateShiftData(::std::map<::std::string, ::TextureShift::CollectionState > const &collectionStates, ::brstd::flat_map< ::std::string, ::TextureShift::ShiftResource, ::std::less<::std::string >, ::std::vector<::std::string >, ::std::vector<::TextureShift::ShiftResource > > const &shiftMaterials)
MCAPI void tickUpdate(float currentTime, uint64 ticksPassed)
Definition CollectionState.h:7
Definition ShiftResource.h:7