LeviLamina
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TextureShiftManager.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
TextureShiftManager
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<1, 1> mUnk679b3c;
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::ll::UntypedStorage<8, 8> mUnkce97e6;
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::ll::UntypedStorage<8, 8> mUnk3b776c;
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::ll::UntypedStorage<8, 8> mUnk1a8f3d;
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// NOLINTEND
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public
:
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// prevent constructor by default
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TextureShiftManager& operator=(TextureShiftManager
const
&);
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TextureShiftManager(TextureShiftManager
const
&);
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TextureShiftManager();
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
void
reset
();
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MCNAPI
void
tickUpdate
(
float
currentTime, uint64 ticksPassed);
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MCNAPI
~TextureShiftManager
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
TextureShiftManager
Definition
TextureShiftManager.h:5
TextureShiftManager::$dtor
MCAPI void $dtor()
TextureShiftManager::~TextureShiftManager
MCAPI ~TextureShiftManager()
TextureShiftManager::reset
MCAPI void reset()
TextureShiftManager::tickUpdate
MCAPI void tickUpdate(float currentTime, uint64 ticksPassed)
src-client
mc
client
renderer
TextureShiftManager.h
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