LeviLamina
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TextureShiftManager Class Reference

Public Member Functions

TextureShiftManageroperator= (TextureShiftManager const &)
 TextureShiftManager (TextureShiftManager const &)
MCAPI void reset ()
MCAPI void tickUpdate (float currentTime, uint64 ticksPassed)
MCAPI ~TextureShiftManager ()
MCAPI void $dtor ()

Public Attributes

::ll::UntypedStorage< 1, 1 > mUnk679b3c
::ll::UntypedStorage< 8, 8 > mUnkce97e6
::ll::UntypedStorage< 8, 8 > mUnk3b776c
::ll::UntypedStorage< 8, 8 > mUnk1a8f3d

Constructor & Destructor Documentation

◆ ~TextureShiftManager()

MCAPI TextureShiftManager::~TextureShiftManager ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

Member Function Documentation

◆ reset()

MCAPI void TextureShiftManager::reset ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ tickUpdate()

MCAPI void TextureShiftManager::tickUpdate ( float currentTime,
uint64 ticksPassed )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

◆ $dtor()

MCAPI void TextureShiftManager::$dtor ( )
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following files: