20class EyeOfEnder :
public ::Actor {
24 ::ll::TypedStorage<4, 12, ::BlockPos> mTarget;
25 ::ll::TypedStorage<1, 1, bool> mSurviveAfterDeath;
26 ::ll::TypedStorage<4, 4, int> mLife;
27 ::ll::TypedStorage<4, 12, ::Vec3> mTargetPos;
39 virtual void lerpMotion(
::Vec3 const& delta) ;
41 virtual void normalTick() ;
43 virtual float getShadowRadius()
const ;
55 MCAPI
void preNormalTick();
75 MCAPI
void $lerpMotion(
::Vec3 const& delta);
77 MCAPI
void $normalTick();
79 MCFOLD
float $getShadowRadius()
const;
87 MCAPI
static void** $vftable();
Definition EntityContext.h:17