LeviLamina
Loading...
Searching...
No Matches
LootItemBoolPropertyValueCondition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/predicates/LootItemPropertyValueCondition.h"
7
8// auto generated forward declare list
9// clang-format off
12namespace Json { class Value; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 2
32 virtual bool _hasPropertyValue(::PropertyComponent const& component) const /*override*/;
33
34 // vIndex: 0
35 virtual ~LootItemBoolPropertyValueCondition() /*override*/ = default;
36 // NOLINTEND
37
38public:
39 // static functions
40 // NOLINTBEGIN
41 MCNAPI static ::std::unique_ptr<::LootItemCondition> deserialize(::Json::Value const& object);
42 // NOLINTEND
43
44public:
45 // virtual function thunks
46 // NOLINTBEGIN
47 MCNAPI bool $_hasPropertyValue(::PropertyComponent const& component) const;
48 // NOLINTEND
49
50public:
51 // vftables
52 // NOLINTBEGIN
53 MCNAPI static void** $vftable();
54 // NOLINTEND
55};
Definition Value.h:16
Definition LootItemBoolPropertyValueCondition.h:15
MCAPI bool $_hasPropertyValue(::PropertyComponent const &component) const
static MCAPI void ** $vftable()
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
Definition LootItemCondition.h:12
Definition LootItemPropertyValueCondition.h:15
Definition PropertyComponent.h:19
Definition Alias.h:14