LeviLamina
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LootItemBoolPropertyValueCondition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/storage/loot/predicates/LootItemCondition.h"
7#include "mc/world/level/storage/loot/predicates/LootItemPropertyValueCondition.h"
8
9// auto generated forward declare list
10// clang-format off
13namespace Json { class Value; }
14// clang-format on
15
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 2
33 virtual ::LootItemCondition::ConditionType getConditionType() const /*override*/;
34
35 // vIndex: 3
36 virtual bool _hasPropertyValue(::PropertyComponent const& component) const /*override*/;
37
38 // vIndex: 0
39 virtual ~LootItemBoolPropertyValueCondition() /*override*/ = default;
40 // NOLINTEND
41
42public:
43 // static functions
44 // NOLINTBEGIN
45 MCNAPI static ::std::unique_ptr<::LootItemCondition> deserialize(::Json::Value const& object);
46 // NOLINTEND
47
48public:
49 // virtual function thunks
50 // NOLINTBEGIN
51 MCNAPI ::LootItemCondition::ConditionType $getConditionType() const;
52
53 MCNAPI bool $_hasPropertyValue(::PropertyComponent const& component) const;
54 // NOLINTEND
55
56public:
57 // vftables
58 // NOLINTBEGIN
59 MCNAPI static void** $vftable();
60 // NOLINTEND
61};
Definition Value.h:16
Definition LootItemBoolPropertyValueCondition.h:16
MCAPI bool $_hasPropertyValue(::PropertyComponent const &component) const
static MCAPI void ** $vftable()
MCAPI::LootItemCondition::ConditionType $getConditionType() const
static MCAPI ::std::unique_ptr<::LootItemCondition > deserialize(::Json::Value const &object)
Definition LootItemCondition.h:12
Definition LootItemPropertyValueCondition.h:15
Definition PropertyComponent.h:19
Definition Alias.h:14