19class ChestContainerManagerModel :
public ::LevelContainerManagerModel {
23 ::ll::TypedStorage<1, 1, ::BlockActorType> mBlockActorType;
28 ChestContainerManagerModel();
33 virtual ~ChestContainerManagerModel() =
default;
35 virtual bool isValid(
float pickRange) ;
37 virtual ::ContainerScreenContext _postInit() ;
45 MCAPI ChestContainerManagerModel(
46 ::ContainerID containerId,
49 ::BlockActorType blockActorType
53 MCAPI
void fireFullCobbleStoneEvent();
55 MCAPI
void fireItemAcquiredEvent(
::ItemInstance const& itemInstance,
int count);
57 MCFOLD ::BlockActorType getBlockActorType()
const;
67 $ctor(::ContainerID containerId,
::Player& player,
::BlockPos const& blockPos, ::BlockActorType blockActorType);
73 MCAPI
bool $isValid(
float pickRange);
75 MCAPI ::ContainerScreenContext $_postInit();
83 MCAPI
static void** $vftable();
Definition ContainerScreenContext.h:19