3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
Definition EntityModifier.h:6
Definition StrictEntityContext.h:8
Definition BoatFlagComponent.h:5
Definition FallDistanceComponent.h:5
Definition FallingBlockFlagComponent.h:5
Definition InWaterSensingSystem.h:24
static MCAPI void doInWaterSensing(::StrictEntityContext &entity, ::UpdateWaterStateRequestComponent const &updateWaterStateRequestComponent, ::FallDistanceComponent &fallDistanceComponent, ::Optional<::FallingBlockFlagComponent const > fallingBlockFlagComponent, ::Optional<::PassengerComponent const > passengerComponent, ::Optional<::WasInWaterFlagComponent const > wasInWaterComponent, ::EntityModifier<::WasInWaterFlagComponent, ::WaterSplashEffectRequestComponent > modifier, ::ViewT<::StrictEntityContext, ::Include<::BoatFlagComponent, ::VehicleComponent > > boatVehicle)
static MCAPI void singleTickInWaterSensing(::StrictEntityContext &entity, ::ViewT< ::StrictEntityContext, ::UpdateWaterStateRequestComponent const, ::FallDistanceComponent, ::Optional<::FallingBlockFlagComponent const >, ::Optional<::PassengerComponent const >, ::Optional<::WasInWaterFlagComponent const > > view, ::EntityModifier<::WasInWaterFlagComponent, ::WaterSplashEffectRequestComponent > modifier, ::ViewT<::StrictEntityContext, ::Include<::BoatFlagComponent, ::VehicleComponent > > boatVehicle)
Definition PassengerComponent.h:8
Definition UpdateWaterStateRequestComponent.h:10
Definition VehicleComponent.h:10
Definition WasInWaterFlagComponent.h:5
Definition WaterSplashEffectRequestComponent.h:8