LeviLamina
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InWaterSensingSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/EntityModifier.h"
9#include "mc/deps/ecs/strict/Include.h"
10
11// auto generated forward declare list
12// clang-format off
19struct VehicleComponent;
22// clang-format on
23
Definition EntityModifier.h:6
Definition Optional.h:8
Definition StrictEntityContext.h:8
Definition ViewT.h:6
Definition BoatFlagComponent.h:5
Definition FallDistanceComponent.h:5
Definition FallingBlockFlagComponent.h:5
Definition InWaterSensingSystem.h:24
static MCAPI void doInWaterSensing(::StrictEntityContext &entity, ::UpdateWaterStateRequestComponent const &updateWaterStateRequestComponent, ::FallDistanceComponent &fallDistanceComponent, ::Optional<::FallingBlockFlagComponent const > fallingBlockFlagComponent, ::Optional<::PassengerComponent const > passengerComponent, ::Optional<::WasInWaterFlagComponent const > wasInWaterComponent, ::EntityModifier<::WasInWaterFlagComponent, ::WaterSplashEffectRequestComponent > modifier, ::ViewT<::StrictEntityContext, ::Include<::BoatFlagComponent, ::VehicleComponent > > boatVehicle)
static MCAPI void singleTickInWaterSensing(::StrictEntityContext &entity, ::ViewT< ::StrictEntityContext, ::UpdateWaterStateRequestComponent const, ::FallDistanceComponent, ::Optional<::FallingBlockFlagComponent const >, ::Optional<::PassengerComponent const >, ::Optional<::WasInWaterFlagComponent const > > view, ::EntityModifier<::WasInWaterFlagComponent, ::WaterSplashEffectRequestComponent > modifier, ::ViewT<::StrictEntityContext, ::Include<::BoatFlagComponent, ::VehicleComponent > > boatVehicle)
Definition Include.h:6
Definition PassengerComponent.h:8
Definition UpdateWaterStateRequestComponent.h:10
Definition VehicleComponent.h:10
Definition WasInWaterFlagComponent.h:5
Definition WaterSplashEffectRequestComponent.h:8