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::ll::TypedStorage< 4, 4, float > | mValue |
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::ll::TypedStorage< 1, 1, bool > | mIgnoresFallDamage |
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::ll::TypedStorage< 1, 1, bool > | mAccumulatesFallDistance |
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::ll::TypedStorage< 1, 1, bool > | mSpawnParticlesWhenHittingGround |
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The documentation for this struct was generated from the following file: