LeviLamina
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BlockPlayerDestroyEvent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/world/level/block/block_events/BlockEventBase.h"
7
8// auto generated forward declare list
9// clang-format off
10class Block;
11class BlockSource;
12class Player;
13// clang-format on
14
15namespace BlockEvents {
16
17class BlockPlayerDestroyEvent : public ::BlockEvents::BlockEventBase {
18public:
19 // member variables
20 // NOLINTBEGIN
21 ::ll::TypedStorage<8, 8, ::Player&> mPlayer;
22 ::ll::TypedStorage<8, 8, ::Block const&> mDestroyedBlock;
23 // NOLINTEND
24
25public:
26 // prevent constructor by default
27 BlockPlayerDestroyEvent& operator=(BlockPlayerDestroyEvent const&);
28 BlockPlayerDestroyEvent(BlockPlayerDestroyEvent const&);
29 BlockPlayerDestroyEvent();
30
31public:
32 // virtual functions
33 // NOLINTBEGIN
34 virtual ::BlockSource const& getBlockSource() const /*override*/;
35
36 virtual ~BlockPlayerDestroyEvent() /*override*/;
37 // NOLINTEND
38
39public:
40 // destructor thunk
41 // NOLINTBEGIN
42 MCFOLD void $dtor();
43 // NOLINTEND
44
45public:
46 // virtual function thunks
47 // NOLINTBEGIN
48 MCFOLD ::BlockSource const& $getBlockSource() const;
49
50
51 // NOLINTEND
52
53public:
54 // vftables
55 // NOLINTBEGIN
56 MCNAPI static void** $vftable();
57 // NOLINTEND
58};
59
60} // namespace BlockEvents
Definition BlockEventBase.h:16
static MCAPI void ** $vftable()
Definition BlockSource.h:68
Definition Block.h:43
Definition Player.h:125