LeviLamina
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PlayerPermissionsSynchroniser.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/NonOwnerPointer.h"
7
8// auto generated forward declare list
9// clang-format off
10class PacketSender;
12struct ActorUniqueID;
13// clang-format on
14
15class PlayerPermissionsSynchroniser {
16public:
17 // member variables
18 // NOLINTBEGIN
19 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::PacketSender>> mPacketSender;
20 ::ll::TypedStorage<8, 24, ::Bedrock::NonOwnerPointer<::PlayerAbilitiesManager>> mPlayerAbilitiesManager;
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 PlayerPermissionsSynchroniser();
26
27public:
28 // member functions
29 // NOLINTBEGIN
30 MCAPI explicit PlayerPermissionsSynchroniser(
32 );
33
34#ifdef LL_PLAT_C
35 MCAPI void sendPermissionsRequest(::ActorUniqueID playerId);
36#endif
37
38 MCAPI void setPacketSender(::PacketSender& packetSender);
39
40 MCAPI ~PlayerPermissionsSynchroniser();
41 // NOLINTEND
42
43public:
44 // constructor thunks
45 // NOLINTBEGIN
46 MCAPI void* $ctor(::Bedrock::NonOwnerPointer<::PlayerAbilitiesManager> playerAbilitiesManager);
47 // NOLINTEND
48
49public:
50 // destructor thunk
51 // NOLINTBEGIN
52 MCFOLD void $dtor();
53 // NOLINTEND
54};
Definition NonOwnerPointer.h:9
Definition PacketSender.h:17
Definition PlayerAbilitiesManager.h:19
Definition ActorUniqueID.h:10