|
|
MCAPI | PlayerAbilitiesManager (::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager) |
| |
|
MCAPI::LayeredAbilities * | getPlayerAbilities (::ActorUniqueID const &playerId) |
| |
|
MCAPI void | sendAllPlayerAbilities (::Player const &playerReference) |
| |
|
MCAPI void * | $ctor (::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > gameplayUserManager) |
| |
|
MCAPI void | $dtor () |
| |
|
|
::ll::TypedStorage< 8, 64, ::std::unordered_map<::ActorUniqueID, ::LayeredAbilities > > | mAbilitiesData |
| |
|
::ll::TypedStorage< 8, 24, ::Bedrock::NotNullNonOwnerPtr<::GameplayUserManager > const > | mGameplayUserManager |
| |
|
::ll::TypedStorage< 8, 24, ::Bedrock::NonOwnerPointer<::PacketSender > > | mPacketSender |
| |
|
::ll::TypedStorage< 8, 48, ::Bedrock::PubSub::Publisher< void(::ActorUniqueID const &), ::Bedrock::PubSub::ThreadModel::SingleThreaded, 0 > > | mPlayerAbilitiesChanged |
| |
The documentation for this class was generated from the following file: