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LLNDAPI Ability & | getAbility (::AbilitiesIndex val) |
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LLNDAPI Ability & | getAbility (::AbilitiesLayer layer, ::AbilitiesIndex val) |
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LLAPI bool | setAbility (::AbilitiesIndex val, float value) |
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LLAPI bool | setAbility (::AbilitiesIndex val, bool value) |
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| LayeredAbilities (LayeredAbilities const &) |
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MCAPI void | forEachAbility (::std::function< void(::Ability const &, char const *)> const &callback, ::Ability::Options requiredOptions) const |
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MCAPI void | forEachAbility (::std::function< void(::Ability const &, ::AbilitiesIndex)> const &callback, ::Ability::Options requiredOptions) const |
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MCFOLD void | forEachLayer (::std::function< void(::AbilitiesLayer, ::Abilities const &)> const &callback) const |
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MCAPI::Ability const & | getAbility (::AbilitiesIndex val) const |
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MCAPI bool | getBool (::AbilitiesIndex val) const |
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MCAPI::LayeredAbilities & | operator= (::LayeredAbilities const &rhs) |
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MCAPI void | setPlayerPermissions (::PlayerPermissionLevel permissions) |
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MCAPI void * | $ctor () |
The documentation for this class was generated from the following file: