3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/world/actor/monster/HumanoidMonster.h"
18 virtual bool isAlliedTo(
::Mob* other) ;
21 virtual int getArmorValue()
const ;
30 MCAPI
bool $isAlliedTo(
::Mob* other);
32 MCFOLD
int $getArmorValue()
const;
Definition EvocationIllager.h:13
static MCAPI void ** $vftable()
Definition HumanoidMonster.h:14