LeviLamina
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GameDataSaveTimer.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5class GameDataSaveTimer {
6public:
7 // member variables
8 // NOLINTBEGIN
14 // NOLINTEND
15
16public:
17 // prevent constructor by default
18 GameDataSaveTimer& operator=(GameDataSaveTimer const&);
19 GameDataSaveTimer(GameDataSaveTimer const&);
20 GameDataSaveTimer();
21};
Definition Alias.h:14