LeviLamina
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This is the complete list of members for Raid, including all inherited members.
$ctor(int raidPreparationTime, int groupCompleteDelayInTicks, int locationHelpDelayInTicks, int finishedDelayInTicks, ::SharedTypes::Legacy::Difficulty difficulty, uchar allowedSpawnFailures, ::std::function< bool(uint64, ::Vec3 &)> &&pickSpawnPointCallback, ::std::function< bool(uint64, ::Vec3, uchar, ::std::unordered_set<::ActorUniqueID > &)> &&spawnGroupCallback, ::std::function< bool(::ActorUniqueID const &)> &&doesActorExistCallback, ::std::function< bool()> &&isVillageDefeatedCallback) (defined in Raid) | Raid | |
$dtor() (defined in Raid) | Raid | |
_calcBossBarUsingHealth() const (defined in Raid) | Raid | |
_calcBossBarUsingMobs() const (defined in Raid) | Raid | |
_getTotalRaiderHealth() const (defined in Raid) | Raid | |
_tickGroupInPlay() (defined in Raid) | Raid | |
ActorIDCollection typedef (defined in Raid) | Raid | |
ActorRemovedFromRaidCallback typedef (defined in Raid) | Raid | |
addAdditionalSaveData(::CompoundTag &tag) const (defined in Raid) | Raid | |
ApplyHeroOfTheVillageCallback typedef (defined in Raid) | Raid | |
CallbackCallCountType typedef (defined in Raid) | Raid | |
DoesActorExistCallback typedef (defined in Raid) | Raid | |
DurationType typedef (defined in Raid) | Raid | |
FailureCountType typedef (defined in Raid) | Raid | |
getBossBarFilledFraction() const (defined in Raid) | Raid | |
GroupNumberType typedef (defined in Raid) | Raid | |
INVALID_SPAWN_POINT() (defined in Raid) | Raid | static |
IsVillageDefeatedCallback typedef (defined in Raid) | Raid | |
mAllowedSpawnFailures (defined in Raid) | Raid | |
mApplyHeroOfTheVillageCallback (defined in Raid) | Raid | |
mCurrentGroupNumber (defined in Raid) | Raid | |
mCurrentGroupSpawnPoint (defined in Raid) | Raid | |
mCurrentGroupTotalMaxHealth (defined in Raid) | Raid | |
mCurrentRaidState (defined in Raid) | Raid | |
mDoesActorExistCallback (defined in Raid) | Raid | |
mFinishedDelay (defined in Raid) | Raid | |
mGameTick (defined in Raid) | Raid | |
mGetRaiderHealthCallback (defined in Raid) | Raid | |
mGroupCompleteDelay (defined in Raid) | Raid | |
mHeroesOfTheVillage (defined in Raid) | Raid | |
mIsVillageDefeatedCallback (defined in Raid) | Raid | |
mLocationHelpDelay (defined in Raid) | Raid | |
mNumGroupsInRaid (defined in Raid) | Raid | |
mNumRaidersSpawnedInCurrentGroup (defined in Raid) | Raid | |
mOnActorRemovedFromRaidCallback (defined in Raid) | Raid | |
mOnAwardRewardsCallback (defined in Raid) | Raid | |
mOnGroupSpawnedCallback (defined in Raid) | Raid | |
mOnHelpLocateRaidersCallback (defined in Raid) | Raid | |
mOnSpawnPointChosenCallback (defined in Raid) | Raid | |
mOnVillageDefeatedCallback (defined in Raid) | Raid | |
mPickSpawnPointCallback (defined in Raid) | Raid | |
mRaiders (defined in Raid) | Raid | |
mRaidPreparationTime (defined in Raid) | Raid | |
mRaidStatus (defined in Raid) | Raid | |
mSpawnFailures (defined in Raid) | Raid | |
mSpawnGroupCallback (defined in Raid) | Raid | |
mTicksInState (defined in Raid) | Raid | |
mTicksUntilGroupComplete (defined in Raid) | Raid | |
mTicksUntilLocationHelp (defined in Raid) | Raid | |
NotificationCallback typedef (defined in Raid) | Raid | |
PickSpawnPointCallback typedef (defined in Raid) | Raid | |
Raid() (defined in Raid) | Raid | |
Raid(int raidPreparationTime, int groupCompleteDelayInTicks, int locationHelpDelayInTicks, int finishedDelayInTicks, ::SharedTypes::Legacy::Difficulty difficulty, uchar allowedSpawnFailures, ::std::function< bool(uint64, ::Vec3 &)> &&pickSpawnPointCallback, ::std::function< bool(uint64, ::Vec3, uchar, ::std::unordered_set<::ActorUniqueID > &)> &&spawnGroupCallback, ::std::function< bool(::ActorUniqueID const &)> &&doesActorExistCallback, ::std::function< bool()> &&isVillageDefeatedCallback) (defined in Raid) | Raid | |
RaiderCountType typedef (defined in Raid) | Raid | |
RaiderHealthCallback typedef (defined in Raid) | Raid | |
RaidState enum name (defined in Raid) | Raid | |
RaidStatus enum name (defined in Raid) | Raid | |
readAdditionalSaveData(::CompoundTag const &tag) (defined in Raid) | Raid | |
SpawnGroupCallback typedef (defined in Raid) | Raid | |
tick(::Tick tick) (defined in Raid) | Raid | |
~Raid() (defined in Raid) | Raid |