LeviLamina
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Raid Member List

This is the complete list of members for Raid, including all inherited members.

$ctor(int raidPreparationTime, int groupCompleteDelayInTicks, int locationHelpDelayInTicks, int finishedDelayInTicks, ::SharedTypes::Legacy::Difficulty difficulty, uchar allowedSpawnFailures, ::std::function< bool(uint64, ::Vec3 &)> &&pickSpawnPointCallback, ::std::function< bool(uint64, ::Vec3, uchar, ::std::unordered_set<::ActorUniqueID > &)> &&spawnGroupCallback, ::std::function< bool(::ActorUniqueID const &)> &&doesActorExistCallback, ::std::function< bool()> &&isVillageDefeatedCallback) (defined in Raid)Raid
$dtor() (defined in Raid)Raid
_calcBossBarUsingHealth() const (defined in Raid)Raid
_calcBossBarUsingMobs() const (defined in Raid)Raid
_getTotalRaiderHealth() const (defined in Raid)Raid
_tickGroupInPlay() (defined in Raid)Raid
ActorIDCollection typedef (defined in Raid)Raid
ActorRemovedFromRaidCallback typedef (defined in Raid)Raid
addAdditionalSaveData(::CompoundTag &tag) const (defined in Raid)Raid
ApplyHeroOfTheVillageCallback typedef (defined in Raid)Raid
CallbackCallCountType typedef (defined in Raid)Raid
DoesActorExistCallback typedef (defined in Raid)Raid
DurationType typedef (defined in Raid)Raid
FailureCountType typedef (defined in Raid)Raid
getBossBarFilledFraction() const (defined in Raid)Raid
GroupNumberType typedef (defined in Raid)Raid
INVALID_SPAWN_POINT() (defined in Raid)Raidstatic
IsVillageDefeatedCallback typedef (defined in Raid)Raid
mAllowedSpawnFailures (defined in Raid)Raid
mApplyHeroOfTheVillageCallback (defined in Raid)Raid
mCurrentGroupNumber (defined in Raid)Raid
mCurrentGroupSpawnPoint (defined in Raid)Raid
mCurrentGroupTotalMaxHealth (defined in Raid)Raid
mCurrentRaidState (defined in Raid)Raid
mDoesActorExistCallback (defined in Raid)Raid
mFinishedDelay (defined in Raid)Raid
mGameTick (defined in Raid)Raid
mGetRaiderHealthCallback (defined in Raid)Raid
mGroupCompleteDelay (defined in Raid)Raid
mHeroesOfTheVillage (defined in Raid)Raid
mIsVillageDefeatedCallback (defined in Raid)Raid
mLocationHelpDelay (defined in Raid)Raid
mNumGroupsInRaid (defined in Raid)Raid
mNumRaidersSpawnedInCurrentGroup (defined in Raid)Raid
mOnActorRemovedFromRaidCallback (defined in Raid)Raid
mOnAwardRewardsCallback (defined in Raid)Raid
mOnGroupSpawnedCallback (defined in Raid)Raid
mOnHelpLocateRaidersCallback (defined in Raid)Raid
mOnSpawnPointChosenCallback (defined in Raid)Raid
mOnVillageDefeatedCallback (defined in Raid)Raid
mPickSpawnPointCallback (defined in Raid)Raid
mRaiders (defined in Raid)Raid
mRaidPreparationTime (defined in Raid)Raid
mRaidStatus (defined in Raid)Raid
mSpawnFailures (defined in Raid)Raid
mSpawnGroupCallback (defined in Raid)Raid
mTicksInState (defined in Raid)Raid
mTicksUntilGroupComplete (defined in Raid)Raid
mTicksUntilLocationHelp (defined in Raid)Raid
NotificationCallback typedef (defined in Raid)Raid
PickSpawnPointCallback typedef (defined in Raid)Raid
Raid() (defined in Raid)Raid
Raid(int raidPreparationTime, int groupCompleteDelayInTicks, int locationHelpDelayInTicks, int finishedDelayInTicks, ::SharedTypes::Legacy::Difficulty difficulty, uchar allowedSpawnFailures, ::std::function< bool(uint64, ::Vec3 &)> &&pickSpawnPointCallback, ::std::function< bool(uint64, ::Vec3, uchar, ::std::unordered_set<::ActorUniqueID > &)> &&spawnGroupCallback, ::std::function< bool(::ActorUniqueID const &)> &&doesActorExistCallback, ::std::function< bool()> &&isVillageDefeatedCallback) (defined in Raid)Raid
RaiderCountType typedef (defined in Raid)Raid
RaiderHealthCallback typedef (defined in Raid)Raid
RaidState enum name (defined in Raid)Raid
RaidStatus enum name (defined in Raid)Raid
readAdditionalSaveData(::CompoundTag const &tag) (defined in Raid)Raid
SpawnGroupCallback typedef (defined in Raid)Raid
tick(::Tick tick) (defined in Raid)Raid
~Raid() (defined in Raid)Raid