LeviLamina
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DelayedAttackDefinition.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/json_utils/JsonSchemaObjectNode.h"
7#include "mc/world/actor/ai/goal/MeleeAttackDefinition.h"
8
9// auto generated forward declare list
10// clang-format off
11namespace JsonUtil { class EmptyClass; }
12// clang-format on
13
15public:
16 // member variables
17 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
28
29public:
30 // virtual functions
31 // NOLINTBEGIN
32 // vIndex: 0
33 virtual ~DelayedAttackDefinition() /*override*/ = default;
34 // NOLINTEND
35
36public:
37 // static functions
38 // NOLINTBEGIN
39 MCAPI static void buildSchema(
40 ::std::string const& name,
42 );
43 // NOLINTEND
44
45public:
46 // destructor thunk
47 // NOLINTBEGIN
48
49 // NOLINTEND
50
51public:
52 // vftables
53 // NOLINTBEGIN
54 MCAPI static void** $vftable();
55 // NOLINTEND
56};
Definition DelayedAttackDefinition.h:14
Definition JsonSchemaObjectNode.h:8
Definition MeleeAttackDefinition.h:8
Definition Alias.h:14