LeviLamina
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MeleeAttackDefinition Class Reference
+ Inheritance diagram for MeleeAttackDefinition:

Public Member Functions

MCAPI void $dtor ()
 
MCAPI void initialize (::EntityContext &entity, ::MeleeAttackBaseGoal &goal) const
 
MCAPI void * $ctor ()
 
virtual bool validateMobType (::Mob &) const
 
virtual bool validate (::Mob &) const
 
MCFOLD bool $validateMobType (::Mob &) const
 
MCFOLD bool $validate (::Mob &) const
 

Static Public Member Functions

static MCAPI void ** $vftable ()
 
static MCAPI ::std::unordered_map<::std::string, int > const & mControlFlagMap ()
 

Public Attributes

::ll::TypedStorage< 4, 4, float > mReachMultiplier
 
::ll::TypedStorage< 1, 1, bool > mAttackOnce
 
::ll::TypedStorage< 1, 1, bool > mRequireCompletePath
 
::ll::TypedStorage< 1, 1, bool > mTrackTarget
 
::ll::TypedStorage< 4, 4, int > mRandomStopInterval
 
::ll::TypedStorage< 4, 4, float > mCooldownTime
 
::ll::TypedStorage< 4, 4, float > mMinPathTime
 
::ll::TypedStorage< 4, 4, float > mMaxPathTime
 
::ll::TypedStorage< 4, 4, float > mPathFailTimeIncrease
 
::ll::TypedStorage< 4, 4, float > mInnerBoundaryTimeIncrease
 
::ll::TypedStorage< 4, 4, float > mOuterBoundaryTimeIncrease
 
::ll::TypedStorage< 4, 4, float > mPathInnerBoundary
 
::ll::TypedStorage< 4, 4, float > mPathOuterBoundary
 
::ll::TypedStorage< 4, 4, float > mMeleeFov
 
::ll::TypedStorage< 4, 4, float > mMaxRotationX
 
::ll::TypedStorage< 4, 4, float > mMaxHeadRotationY
 
::ll::TypedStorage< 4, 4, float > mSpeedMultiplier
 
::ll::TypedStorage< 8, 32, ::std::string > mAttackTypes
 
::ll::TypedStorage< 8, 104, ::ActorDefinitionTriggermOnAttack
 
::ll::TypedStorage< 8, 104, ::ActorDefinitionTriggermOnKill
 
::ll::TypedStorage< 1, 1, bool > mSetPersistent
 
::ll::TypedStorage< 1, 1, bool > mCanSpreadOnFire
 
::ll::TypedStorage< 4, 4, int > mPriority
 
::ll::TypedStorage< 4, 4, int > mControlFlags
 

Member Function Documentation

◆ $vftable()

static MCAPI void ** MeleeAttackDefinition::$vftable ( )
static
Attention
This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.

The documentation for this class was generated from the following file: