LeviLamina
Loading...
Searching...
No Matches
MeleeAttackDefinition.h
1
#pragma once
2
3
#include "mc/_HeaderOutputPredefine.h"
4
5
// auto generated inclusion list
6
#include "mc/world/actor/ai/goal/MeleeAttackBaseDefinition.h"
7
8
class
MeleeAttackDefinition
:
public
::MeleeAttackBaseDefinition
{
9
public
:
10
// member variables
11
// NOLINTBEGIN
12
::ll::UntypedStorage<4, 4>
mUnkbe14ae;
13
// NOLINTEND
14
15
public
:
16
// prevent constructor by default
17
MeleeAttackDefinition
& operator=(
MeleeAttackDefinition
const
&);
18
MeleeAttackDefinition
(
MeleeAttackDefinition
const
&);
19
MeleeAttackDefinition
();
20
21
public
:
22
// virtual functions
23
// NOLINTBEGIN
24
// vIndex: 0
25
virtual
~MeleeAttackDefinition
()
/*override*/
;
26
// NOLINTEND
27
28
public
:
29
// destructor thunk
30
// NOLINTBEGIN
31
MCAPI
void
$dtor();
32
// NOLINTEND
33
34
public
:
35
// vftables
36
// NOLINTBEGIN
37
MCAPI
static
void
** $vftable();
38
// NOLINTEND
39
};
MeleeAttackBaseDefinition
Definition
MeleeAttackBaseDefinition.h:14
MeleeAttackDefinition
Definition
MeleeAttackDefinition.h:8
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
ai
goal
MeleeAttackDefinition.h
Generated on Sat Apr 26 2025 05:56:02 for LeviLamina by
1.12.0