LeviLamina
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MeleeAttackDefinition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/world/actor/ai/goal/MeleeAttackBaseDefinition.h"
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class
MeleeAttackDefinition
:
public
::MeleeAttackBaseDefinition
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<4, 4>
mUnkbe14ae;
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// NOLINTEND
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public
:
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// prevent constructor by default
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MeleeAttackDefinition
& operator=(
MeleeAttackDefinition
const
&);
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MeleeAttackDefinition
(
MeleeAttackDefinition
const
&);
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MeleeAttackDefinition
();
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~MeleeAttackDefinition
()
/*override*/
;
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
MeleeAttackBaseDefinition
Definition
MeleeAttackBaseDefinition.h:14
MeleeAttackDefinition
Definition
MeleeAttackDefinition.h:8
MeleeAttackDefinition::$dtor
MCAPI void $dtor()
MeleeAttackDefinition::$vftable
static MCAPI void ** $vftable()
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
actor
ai
goal
MeleeAttackDefinition.h
Generated on Fri Jun 13 2025 05:04:59 for LeviLamina by
1.12.0