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MeleeAttackBaseGoal & | operator= (MeleeAttackBaseGoal const &) |
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| MeleeAttackBaseGoal (MeleeAttackBaseGoal const &) |
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| virtual bool | canUse () |
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| virtual bool | canContinueToUse () |
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| virtual void | start () |
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| virtual void | stop () |
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| virtual void | tick ()=0 |
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virtual int | getAttackTicksResetValue () const |
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MCAPI | MeleeAttackBaseGoal (::Mob &mob) |
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MCAPI void | _attemptAttackTarget (::Actor &target, bool canReachTarget, bool hasLineOfSight) |
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MCAPI void | _attemptMoveToTargetPosition (::Actor const &target, bool canReachTarget, float targetDistanceSq) |
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MCAPI void * | $ctor (::Mob &mob) |
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MCAPI void | $dtor () |
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MCAPI bool | $canUse () |
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MCAPI bool | $canContinueToUse () |
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MCFOLD void | $start () |
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MCAPI void | $stop () |
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MCFOLD int | $getAttackTicksResetValue () const |
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virtual bool | canBeInterrupted () |
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virtual void | appendDebugInfo (::std::string &) const =0 |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD void | $tick () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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::ll::TypedStorage< 8, 48, ::MeleeAttackBaseGoal::Navigation > | mNavigation |
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::ll::TypedStorage< 8, 8, ::Mob & > | mMob |
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::ll::TypedStorage< 8, 40, ::TempEPtr<::Actor > > | mTarget |
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::ll::TypedStorage< 4, 12, ::Vec3 > | mLastCachedTargetPosition |
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::ll::TypedStorage< 4, 4, ::ActorCategory > | mAttackTypes |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnAttack |
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::ll::TypedStorage< 8, 104, ::ActorDefinitionTrigger > | mOnKill |
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::ll::TypedStorage< 4, 4, float > | mMeleeFov |
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::ll::TypedStorage< 4, 4, float > | mMaxRotationX |
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::ll::TypedStorage< 4, 4, float > | mMaxHeadRotationY |
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::ll::TypedStorage< 4, 4, int > | mRandomStopInterval |
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::ll::TypedStorage< 4, 4, int > | mAttackTicks |
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::ll::TypedStorage< 4, 4, int > | mCooldownTicks |
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::ll::TypedStorage< 1, 1, bool > | mAttackOnce |
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::ll::TypedStorage< 1, 1, bool > | mHasAttacked |
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::ll::TypedStorage< 1, 1, bool > | mSetPersistent |
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::ll::TypedStorage< 1, 1, bool > | mCanSpreadOnFire |
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::ll::TypedStorage< 8, 32, ::std::string > | mDebugName |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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