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virtual bool | canUse ()=0 |
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virtual bool | canContinueToUse () |
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virtual bool | canBeInterrupted () |
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virtual void | start () |
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virtual void | stop () |
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virtual void | tick () |
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virtual void | appendDebugInfo (::std::string &) const =0 |
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virtual bool | isTargetGoal () const |
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virtual void | onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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MCFOLD void | $dtor () |
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MCFOLD bool | $canContinueToUse () |
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MCFOLD bool | $canBeInterrupted () |
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MCFOLD void | $start () |
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MCFOLD void | $stop () |
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MCFOLD void | $tick () |
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MCFOLD bool | $isTargetGoal () const |
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MCFOLD void | $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension) |
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static MCAPI void ** | $vftable () |
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::ll::TypedStorage< 4, 4, int > | mRequiredControlFlags |
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::ll::TypedStorage< 8, 32, ::std::string > | mName |
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::ll::TypedStorage< 2, 2, ushort > | mTypeId |
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The documentation for this class was generated from the following file:
- src/mc/world/actor/ai/goal/Goal.h