LeviLamina
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Goal Class Referenceabstract
Inheritance diagram for Goal:

Public Member Functions

virtual bool canUse ()=0
virtual bool canContinueToUse ()
virtual bool canBeInterrupted ()
virtual void start ()
virtual void stop ()
virtual void tick ()
virtual void appendDebugInfo (::std::string &) const =0
virtual bool isTargetGoal () const
virtual void onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)
MCFOLD void $dtor ()
MCFOLD bool $canContinueToUse ()
MCFOLD bool $canBeInterrupted ()
MCFOLD void $start ()
MCFOLD void $stop ()
MCFOLD void $tick ()
MCFOLD bool $isTargetGoal () const
MCFOLD void $onPlayerDimensionChanged (::Player *player, ::DimensionType fromDimension, ::DimensionType toDimension)

Static Public Member Functions

static MCAPI void ** $vftable ()

Public Attributes

::ll::TypedStorage< 8, 32, ::std::string > mDebugName
::ll::TypedStorage< 4, 4, int > mRequiredControlFlags
::ll::TypedStorage< 2, 2, ushort > mTypeId

The documentation for this class was generated from the following file:
  • src/mc/world/actor/ai/goal/Goal.h