LeviLamina
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ScriptGameTestModuleFactory.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_factory/GenericModuleBindingFactory.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { class ModuleBindingBuilder; }
11namespace Scripting { struct ModuleBinding; }
12namespace gametest { class GameTestRegistry; }
13namespace mce { class UUID; }
14// clang-format on
15
16class ScriptGameTestModuleFactory : public ::Scripting::GenericModuleBindingFactory {
17public:
18 // member variables
19 // NOLINTBEGIN
21 // NOLINTEND
22
23public:
24 // prevent constructor by default
25 ScriptGameTestModuleFactory& operator=(ScriptGameTestModuleFactory const&);
26 ScriptGameTestModuleFactory(ScriptGameTestModuleFactory const&);
27 ScriptGameTestModuleFactory();
28
29public:
30 // member functions
31 // NOLINTBEGIN
33
34 MCNAPI void _addVersions();
35
36 MCNAPI ::Scripting::ModuleBinding _generateBindings(
38 bool allowUntagged,
39 ::std::vector<::std::string> const& allowedTags
40 );
41 // NOLINTEND
42
43public:
44 // static functions
45 // NOLINTBEGIN
46 MCNAPI static ::mce::UUID getModuleUUID();
47 // NOLINTEND
48
49public:
50 // static variables
51 // NOLINTBEGIN
52 MCNAPI static char const*& ModuleName();
53
54 MCNAPI static ::mce::UUID& ModuleUUID();
55 // NOLINTEND
56
57public:
58 // constructor thunks
59 // NOLINTBEGIN
60 MCNAPI void* $ctor(::gametest::GameTestRegistry& gameTestRegistry);
61 // NOLINTEND
62
63public:
64 // vftables
65 // NOLINTBEGIN
66 MCNAPI static void** $vftable();
67 // NOLINTEND
68};
MCAPI void * $ctor(::gametest::GameTestRegistry &gameTestRegistry)
static MCAPI ::mce::UUID getModuleUUID()
static MCAPI ::mce::UUID & ModuleUUID()
static MCAPI void ** $vftable()
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, bool allowUntagged, ::std::vector<::std::string > const &allowedTags)
MCAPI ScriptGameTestModuleFactory(::gametest::GameTestRegistry &gameTestRegistry)
static MCAPI char const *& ModuleName()
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:31
Definition GameTestRegistry.h:12
Definition UUID.h:7
Definition ModuleBinding.h:23
Definition Alias.h:14