LeviLamina
Loading...
Searching...
No Matches
ScriptGameTestModuleFactory.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/binding_factory/GenericModuleBindingFactory.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Scripting { class ModuleBindingBuilder; }
11namespace Scripting { struct ModuleBinding; }
12namespace mce { class UUID; }
13// clang-format on
14
16public:
17 // member variables
18 // NOLINTBEGIN
20 // NOLINTEND
21
22public:
23 // prevent constructor by default
27
28public:
29 // virtual functions
30 // NOLINTBEGIN
31 // vIndex: 0
32 virtual ~ScriptGameTestModuleFactory() /*override*/ = default;
33 // NOLINTEND
34
35public:
36 // member functions
37 // NOLINTBEGIN
38 MCNAPI void _addVersions();
39
40 MCNAPI ::Scripting::ModuleBinding _generateBindings(
42 bool allowUntagged,
43 ::std::vector<::std::string> const& allowedTags
44 );
45 // NOLINTEND
46
47public:
48 // static variables
49 // NOLINTBEGIN
50 MCNAPI static char const*& ModuleName();
51
52 MCNAPI static ::mce::UUID& ModuleUUID();
53 // NOLINTEND
54
55public:
56 // vftables
57 // NOLINTBEGIN
58 MCNAPI static void** $vftable();
59 // NOLINTEND
60};
Definition ScriptGameTestModuleFactory.h:15
static MCAPI ::mce::UUID & ModuleUUID()
static MCAPI void ** $vftable()
MCAPI::Scripting::ModuleBinding _generateBindings(::Scripting::ModuleBindingBuilder &moduleBuilder, bool allowUntagged, ::std::vector<::std::string > const &allowedTags)
static MCAPI char const *& ModuleName()
Definition GenericModuleBindingFactory.h:20
Definition ModuleBindingBuilder.h:30
Definition Alias.h:14