LeviLamina
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BinaryHeap.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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class
PathfinderNode
;
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// clang-format on
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class
BinaryHeap {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 24>
mUnkbb48fa;
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::ll::UntypedStorage<4, 4>
mUnkb6697e;
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// NOLINTEND
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public
:
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// prevent constructor by default
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BinaryHeap& operator=(BinaryHeap
const
&);
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BinaryHeap
(BinaryHeap
const
&);
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public
:
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// member functions
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// NOLINTBEGIN
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MCNAPI
BinaryHeap
();
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MCNAPI
void
changeCost
(
::PathfinderNode
* node,
float
newCost);
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MCNAPI
void
clear
();
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MCNAPI ::PathfinderNode*
insert
(
::PathfinderNode
* node);
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MCNAPI
bool
isEmpty
();
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MCNAPI ::PathfinderNode*
pop
();
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MCNAPI
~BinaryHeap
();
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// NOLINTEND
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public
:
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// constructor thunks
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// NOLINTBEGIN
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MCNAPI
void
*
$ctor
();
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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MCNAPI
void
$dtor
();
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// NOLINTEND
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};
BinaryHeap::$dtor
MCAPI void $dtor()
BinaryHeap::isEmpty
MCAPI bool isEmpty()
BinaryHeap::~BinaryHeap
MCAPI ~BinaryHeap()
BinaryHeap::$ctor
MCAPI void * $ctor()
BinaryHeap::BinaryHeap
MCAPI BinaryHeap()
BinaryHeap::pop
MCAPI::PathfinderNode * pop()
BinaryHeap::clear
MCAPI void clear()
BinaryHeap::changeCost
MCAPI void changeCost(::PathfinderNode *node, float newCost)
BinaryHeap::insert
MCAPI::PathfinderNode * insert(::PathfinderNode *node)
PathfinderNode
Definition
PathfinderNode.h:13
ll::UntypedStorage
Definition
Alias.h:14
src
mc
world
level
pathfinder
BinaryHeap.h
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