3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/client/particlesystem/particle/components/EffectComponentBase.h"
15namespace ParticleSystem {
21 virtual ~ParticleMotionComponentBase() =
default;
23 virtual ::ParticleSystem::EffectComponentBase::EffectComponentType getParticleComponentType() const ;
25 virtual
void updateParticleMotion(
26 ::ParticleSystem::ComponentAccessParticleEmitter&,
27 ::ParticleSystem::CommonParticle&,
29 ::std::chrono::nanoseconds const&
36 MCFOLD ::ParticleSystem::EffectComponentBase::EffectComponentType $getParticleComponentType() const;
Definition ComponentAccessParticleEmitter.h:7
Definition ParticleMotionComponentBase.h:7
Definition RenderParams.h:30
Definition CommonParticle.h:7