LeviLamina
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StorePreviousRideStatsSystem.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/ecs/ViewT.h"
7#include "mc/deps/ecs/strict/Include.h"
8
9// auto generated forward declare list
10// clang-format off
18// clang-format on
19
21public:
22 // static functions
23 // NOLINTBEGIN
24 MCAPI static void _storePreviousRideStats(
26 ::StateVectorComponent const& stateVectorComponent,
27 ::VanillaClientGameplayComponent& vanillaClientGameplayComponent
28 );
29
30 MCAPI static ::TickingSystemWithInfo createSystem();
31 // NOLINTEND
32};
Definition StorePreviousRideStatsSystem.h:20
Definition StrictEntityContext.h:10
Definition ActorMovementTickNeededComponent.h:5
Definition LocalPlayerComponent.h:5
Definition PassengerComponent.h:10
Definition StateVectorComponent.h:10
Definition TickingSystemWithInfo.h:11
Definition VanillaClientGameplayComponent.h:10