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LeviLamina
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This is the complete list of members for GameRuleCommand, including all inherited members.
| $collectOptionalArguments() (defined in Command) | Command | |
| $dtor() (defined in Command) | Command | |
| $execute(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in GameRuleCommand) | GameRuleCommand | |
| $vftable() | GameRuleCommand | static |
| collectOptionalArguments() (defined in Command) | Command | virtual |
| createJsonIndex(::std::string const &ruleName, ::GameRule const &rule, ::Json::Value &json, ::std::string *value) (defined in GameRuleCommand) | GameRuleCommand | static |
| execute(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in GameRuleCommand) | GameRuleCommand | virtual |
| GameRuleCommand(GameRuleCommand const &) (defined in GameRuleCommand) | GameRuleCommand | |
| GameRuleCommand() (defined in GameRuleCommand) | GameRuleCommand | |
| getCommandName() const (defined in Command) | Command | |
| getGameRule(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in GameRuleCommand) | GameRuleCommand | |
| isTemplateLockedAction(::CommandOrigin const &origin) (defined in Command) | Command | static |
| isWildcard(::CommandSelectorBase const &selector) (defined in Command) | Command | static |
| mCommandSymbol (defined in Command) | Command | |
| mFlags (defined in Command) | Command | |
| mPermissionLevel (defined in Command) | Command | |
| mRegistry (defined in Command) | Command | |
| mUnk4140a0 (defined in GameRuleCommand) | GameRuleCommand | |
| mUnk429d60 (defined in GameRuleCommand) | GameRuleCommand | |
| mUnk4dbe3f (defined in GameRuleCommand) | GameRuleCommand | |
| mUnk7e7790 (defined in GameRuleCommand) | GameRuleCommand | |
| mUnk8beb94 (defined in GameRuleCommand) | GameRuleCommand | |
| mUnke07538 (defined in GameRuleCommand) | GameRuleCommand | |
| mUnkf282fd (defined in GameRuleCommand) | GameRuleCommand | |
| mVersion (defined in Command) | Command | |
| operator=(GameRuleCommand const &) (defined in GameRuleCommand) | GameRuleCommand | |
| run(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in Command) | Command | |
| sendTelemetry(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in Command) | Command | |
| setGameRule(::CommandOrigin const &origin, ::CommandOutput &output) const (defined in GameRuleCommand) | GameRuleCommand | |
| setup(::CommandRegistry ®istry, ::GameRuleCommand::InitProxy &&dependencies) (defined in GameRuleCommand) | GameRuleCommand | static |
| shouldSendTelemetry(::CommandOrigin const &origin) const (defined in Command) | Command | |
| shouldUseCommandOriginRotation(::CommandOrigin const &origin, int version) (defined in Command) | Command | static |
| validRange(float input, float low, float high, ::CommandOutput &output) (defined in Command) | Command | static |
| validRange(int input, int low, int high, ::CommandOutput &output) (defined in Command) | Command | static |
| WILDCARD_TOKEN() (defined in Command) | Command | static |
| ~Command() (defined in Command) | Command | virtual |
| ~GameRuleCommand()=default (defined in GameRuleCommand) | GameRuleCommand | virtual |