LeviLamina
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GameRenderer.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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class
GameRenderer {
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public
:
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// GameRenderer inner types declare
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// clang-format off
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struct
Overlays
;
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// clang-format on
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// GameRenderer inner types define
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enum class
FrameCaptureMode :
int
{};
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struct
Overlays {};
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};
GameRenderer::Overlays
Definition
GameRenderer.h:15
src-server
mc
client
renderer
game
GameRenderer.h
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for LeviLamina by
1.16.1