LeviLamina
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TradeWithPlayerDefinition.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/util/json_util/JsonSchemaObjectNode.h"
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#include "mc/world/actor/ActorFilterGroup.h"
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#include "mc/world/actor/ai/goal/BaseGoalDefinition.h"
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// auto generated forward declare list
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// clang-format off
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namespace
JsonUtil {
class
EmptyClass; }
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// clang-format on
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class
TradeWithPlayerDefinition
:
public
::BaseGoalDefinition
{
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::TypedStorage<8, 64, ::ActorFilterGroup> mFilters;
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::ll::TypedStorage<4, 4, float> mMaxDistanceFromPlayer;
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// NOLINTEND
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public
:
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// virtual functions
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// NOLINTBEGIN
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// vIndex: 0
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virtual
~TradeWithPlayerDefinition
()
/*override*/
=
default
;
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// NOLINTEND
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
void
buildSchema(
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::std::string
const
& name,
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::std::shared_ptr<
::JsonUtil::JsonSchemaObjectNode<::JsonUtil::EmptyClass, ::TradeWithPlayerDefinition>
>& root
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);
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// NOLINTEND
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public
:
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// vftables
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// NOLINTBEGIN
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MCNAPI
static
void
**
$vftable
();
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// NOLINTEND
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};
BaseGoalDefinition
Definition
BaseGoalDefinition.h:10
JsonUtil::JsonSchemaObjectNode
Definition
JsonSchemaObjectNode.h:8
TradeWithPlayerDefinition
Definition
TradeWithPlayerDefinition.h:15
TradeWithPlayerDefinition::$vftable
static MCAPI void ** $vftable()
src-server
mc
world
actor
ai
goal
TradeWithPlayerDefinition.h
Generated on Sun Oct 12 2025 06:32:16 for LeviLamina by
1.12.0