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::ll::TypedStorage< 4, 4, ::GameType > | mPlayerGameType |
◆ advanceFrame()
| virtual void History::GameTypeReplay::advanceFrame |
( |
::EntityContext & | entity | ) |
const |
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virtual |
◆ advanceLiveFrame()
| virtual void History::GameTypeReplay::advanceLiveFrame |
( |
::Actor & | actor, |
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::std::optional< uint64 > | ) |
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virtual |
◆ getCorrectionTypeBitset()
| virtual ::std::bitset< 2 > History::GameTypeReplay::getCorrectionTypeBitset |
( |
| ) |
const |
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virtual |
◆ $vftable()
| MCAPI void ** History::GameTypeReplay::$vftable |
( |
| ) |
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static |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this struct was generated from the following files: