LeviLamina
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ChestBlock Member List

This is the complete list of members for ChestBlock, including all inherited members.

$_addHardCodedBlockComponents(::Experiments const &)ChestBlock
$breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) constChestBlock
$canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) constChestBlock
$ctor(::std::string const &nameId, int id, ::ChestBlock::ChestType type, ::MaterialType materialType)ChestBlock
$detachesOnPistonMove(::BlockSource &region, ::BlockPos const &pos) constChestBlock
$dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar face) constChestBlock
$dtor()ChestBlock
$getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) constChestBlock
$getMappedFace(uchar face, ::Block const &block) constChestBlock
$getSecondPart(::IConstBlockSource const &region, ::BlockPos const &pos, ::BlockPos &out) constChestBlock
$hasComparatorSignal() constChestBlock
$init()ChestBlock
$isContainerBlock() constChestBlock
$isInteractiveBlock() constChestBlock
$isSignalSource() constChestBlock
$onMove(::BlockSource &region, ::BlockPos const &from, ::BlockPos const &to) constChestBlock
$onRemove(::BlockSource &region, ::BlockPos const &pos) constChestBlock
$setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) constChestBlock
$shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) constChestBlock
$vftable()ChestBlockstatic
_addHardCodedBlockComponents(::Experiments const &) (defined in ChestBlock)ChestBlockvirtual
_tryEquipChest(::Actor &actor)ChestBlockstatic
breaksFallingBlocks(::Block const &block, ::BaseGameVersion const version) const (defined in ChestBlock)ChestBlockvirtual
canProvideSupport(::Block const &, uchar face, ::BlockSupportType type) const (defined in ChestBlock)ChestBlockvirtual
ChestBlock() (defined in ChestBlock)ChestBlock
ChestBlock(::std::string const &nameId, int id, ::ChestBlock::ChestType type, ::MaterialType materialType)ChestBlock
ChestType enum name (defined in ChestBlock)ChestBlock
detachesOnPistonMove(::BlockSource &region, ::BlockPos const &pos) const (defined in ChestBlock)ChestBlockvirtual
dispense(::BlockSource &region, ::Container &container, int slot, ::Vec3 const &pos, uchar face) const (defined in ChestBlock)ChestBlockvirtual
getComparatorSignal(::BlockSource &region, ::BlockPos const &pos, ::Block const &block, uchar dir) const (defined in ChestBlock)ChestBlockvirtual
getMappedFace(uchar face, ::Block const &block) const (defined in ChestBlock)ChestBlockvirtual
getSecondPart(::IConstBlockSource const &region, ::BlockPos const &pos, ::BlockPos &out) const (defined in ChestBlock)ChestBlockvirtual
hasComparatorSignal() const (defined in ChestBlock)ChestBlockvirtual
init() (defined in ChestBlock)ChestBlock
isContainerBlock() const (defined in ChestBlock)ChestBlockvirtual
isInteractiveBlock() const (defined in ChestBlock)ChestBlockvirtual
isSignalSource() const (defined in ChestBlock)ChestBlockvirtual
mType (defined in ChestBlock)ChestBlock
onMove(::BlockSource &region, ::BlockPos const &from, ::BlockPos const &to) const (defined in ChestBlock)ChestBlockvirtual
onPlace(::BlockEvents::BlockPlaceEvent &eventData) constChestBlock
onRemove(::BlockSource &region, ::BlockPos const &pos) const (defined in ChestBlock)ChestBlockvirtual
setupRedstoneComponent(::BlockSource &region, ::BlockPos const &pos) const (defined in ChestBlock)ChestBlockvirtual
shouldConnectToRedstone(::BlockSource &region, ::BlockPos const &pos, ::Direction::Type direction) const (defined in ChestBlock)ChestBlockvirtual
updateSignalStrength(::BlockSource &region, ::BlockPos const &pos, int strength) constChestBlock
use(::BlockEvents::BlockPlayerInteractEvent &eventData) constChestBlock
~ChestBlock() (defined in ChestBlock)ChestBlockvirtual