LeviLamina
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ImitateMobSoundsComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class IRandom;
13// clang-format on
14
16public:
17 // static functions
18 // NOLINTBEGIN
19 MCAPI static ::SharedTypes::Legacy::LevelSoundEvent getRandomImitatedSound(::IRandom& random);
20
21 MCAPI static bool imitateNearbyMobs(::Actor& actor, ::IRandom& random);
22 // NOLINTEND
23
24public:
25 // static variables
26 // NOLINTBEGIN
27 MCAPI static ::std::unordered_map<::ActorType, ::SharedTypes::Legacy::LevelSoundEvent> const& imitateMobMap();
28 // NOLINTEND
29};
Definition Actor.h:125
Definition IRandom.h:10
Definition ImitateMobSoundsComponent.h:15