LeviLamina
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ImitateMobSoundsComponent.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorType.h"
8
9// auto generated forward declare list
10// clang-format off
11class Actor;
12class Randomize;
13// clang-format on
14
16public:
17 // static functions
18 // NOLINTBEGIN
19 MCAPI static bool imitateNearbyMobs(::Actor& actor, ::Randomize const& randomize);
20 // NOLINTEND
21
22public:
23 // static variables
24 // NOLINTBEGIN
25 MCAPI static ::std::unordered_map<::ActorType, ::SharedTypes::Legacy::LevelSoundEvent> const& imitateMobMap();
26 // NOLINTEND
27};
Definition Actor.h:104
Definition ImitateMobSoundsComponent.h:15
Definition Randomize.h:13