LeviLamina
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ImitateMobSoundsComponent.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated inclusion list
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#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
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#include "mc/world/actor/ActorType.h"
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// auto generated forward declare list
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// clang-format off
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class
Actor
;
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class
Randomize
;
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// clang-format on
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class
ImitateMobSoundsComponent
{
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public
:
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// static functions
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// NOLINTBEGIN
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MCAPI
static
bool
imitateNearbyMobs(
::Actor
& actor,
::Randomize
const
& randomize);
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// NOLINTEND
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public
:
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// static variables
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// NOLINTBEGIN
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MCAPI static ::std::unordered_map<::ActorType, ::SharedTypes::Legacy::LevelSoundEvent>
const
& imitateMobMap();
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// NOLINTEND
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};
Actor
Definition
Actor.h:104
ImitateMobSoundsComponent
Definition
ImitateMobSoundsComponent.h:15
Randomize
Definition
Randomize.h:13
src
mc
entity
components
ImitateMobSoundsComponent.h
Generated on Sat Apr 26 2025 05:55:34 for LeviLamina by
1.12.0