3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/shared_types/legacy/LevelSoundEvent.h"
7#include "mc/world/actor/ActorType.h"
25 MCNAPI static ::std::unordered_map<::ActorType, ::SharedTypes::Legacy::LevelSoundEvent>
const&
imitateMobMap();
Definition ImitateMobSoundsComponent.h:15
static MCAPI bool imitateNearbyMobs(::Actor &actor, ::Randomize const &randomize)
static MCAPI ::std::unordered_map<::ActorType, ::SharedTypes::Legacy::LevelSoundEvent > const & imitateMobMap()
Definition Randomize.h:13