3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/util/WeightedRandom.h"
13namespace br::worldgen {
struct SpawnerData; }
Definition MobSpawnerData.h:16
static MCAPI ::MobSpawnerData from(::br::worldgen::SpawnerData const &spawnerData)
Definition WeightedRandom.h:13
Definition ActorDefinitionIdentifier.h:15
Definition SpawnerData.h:18