LeviLamina
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ScriptScoreboardIdentity.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/scripting/lifetime_registry/StrongTypedObjectHandle.h"
7#include "mc/deps/scripting/lifetime_registry/WeakLifetimeScope.h"
8#include "mc/deps/scripting/runtime/Result_deprecated.h"
9#include "mc/world/scores/IdentityDefinition.h"
10
11// auto generated forward declare list
12// clang-format off
13class Level;
14namespace ScriptModuleMinecraft { class ScriptActor; }
15namespace Scripting { struct ClassBinding; }
16// clang-format on
17
18namespace ScriptModuleMinecraft {
19
21public:
22 // member variables
23 // NOLINTBEGIN
24 ::ll::TypedStorage<8, 16, ::Scripting::WeakLifetimeScope> mScope;
25 ::ll::TypedStorage<8, 80, ::IdentityDefinition> mIdentity;
26 ::ll::TypedStorage<8, 8, ::gsl::not_null<::Level const*>> mLevel;
27 // NOLINTEND
28
29public:
30 // member functions
31 // NOLINTBEGIN
32 MCAPI ::Scripting::Result_deprecated<
33 ::std::optional<::Scripting::StrongTypedObjectHandle<::ScriptModuleMinecraft::ScriptActor>>>
34 getActor() const;
35
36 MCAPI ::std::string getName() const;
37
39 // NOLINTEND
40
41public:
42 // static functions
43 // NOLINTBEGIN
44 MCAPI static ::Scripting::ClassBinding bind();
45 // NOLINTEND
46
47public:
48 // destructor thunk
49 // NOLINTBEGIN
50 MCAPI void $dtor();
51 // NOLINTEND
52};
53
54} // namespace ScriptModuleMinecraft
Definition Level.h:254
Definition ScriptActor.h:69
Definition ScriptScoreboardIdentity.h:20
Definition ClassBinding.h:19