LeviLamina
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ActorSpawnRuleData.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
6public:
7 // member variables
8 // NOLINTBEGIN
13 // NOLINTEND
14
15public:
16 // prevent constructor by default
17 ActorSpawnRuleData& operator=(ActorSpawnRuleData const&);
19
20public:
21 // member functions
22 // NOLINTBEGIN
24
26
27 MCNAPI ::ActorSpawnRuleData& operator=(::ActorSpawnRuleData&&);
28
30 // NOLINTEND
31
32public:
33 // constructor thunks
34 // NOLINTBEGIN
35 MCNAPI void* $ctor(::ActorSpawnRuleData&&);
36
37 MCNAPI void* $ctor(::ActorSpawnRuleData const&);
38 // NOLINTEND
39
40public:
41 // destructor thunk
42 // NOLINTBEGIN
43 MCNAPI void $dtor();
44 // NOLINTEND
45};
Definition ActorSpawnRuleData.h:5
MCAPI void $dtor()
MCAPI ActorSpawnRuleData(::ActorSpawnRuleData const &)
MCAPI ~ActorSpawnRuleData()
MCAPI ActorSpawnRuleData(::ActorSpawnRuleData &&)
MCAPI void * $ctor(::ActorSpawnRuleData &&)
MCAPI void * $ctor(::ActorSpawnRuleData const &)
MCAPI::ActorSpawnRuleData & operator=(::ActorSpawnRuleData &&)
Definition Alias.h:14