13struct ActorSpawnRuleData {
17 ::ll::TypedStorage<8, 24, ::SemVersion> mFormatVersion;
18 ::ll::TypedStorage<8, 32, ::std::string> mIdentifier;
19 ::ll::TypedStorage<8, 32, ::std::string> mPopulationControl;
20 ::ll::TypedStorage<8, 24, ::std::vector<::ActorSpawnConditionData>> mSpawnConditions;
25 ActorSpawnRuleData& operator=(ActorSpawnRuleData
const&);
26 ActorSpawnRuleData(ActorSpawnRuleData
const&);
32 MCAPI ActorSpawnRuleData(::ActorSpawnRuleData&&);
34 MCAPI ::ActorSpawnRuleData& operator=(::ActorSpawnRuleData&&);
36 MCAPI ~ActorSpawnRuleData();
42 MCAPI
void* $ctor(::ActorSpawnRuleData&&);