LeviLamina
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LocalAuthentication.h
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#pragma once
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#include "mc/_HeaderOutputPredefine.h"
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// auto generated forward declare list
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// clang-format off
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struct
PlayerAuthenticationInfo
;
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// clang-format on
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class
LocalAuthentication {
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public
:
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// member variables
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// NOLINTBEGIN
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::ll::UntypedStorage<8, 80>
mUnk6bd560;
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::ll::UntypedStorage<8, 8>
mUnkb92742;
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::ll::UntypedStorage<8, 32>
mUnk617bed;
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::ll::UntypedStorage<8, 32>
mUnk80ca02;
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::ll::UntypedStorage<8, 32>
mUnk96bd31;
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// NOLINTEND
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public
:
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// prevent constructor by default
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LocalAuthentication& operator=(LocalAuthentication
const
&);
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LocalAuthentication(LocalAuthentication
const
&);
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LocalAuthentication();
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public
:
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// member functions
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
void
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regenerateSelfSigned(
::PlayerAuthenticationInfo
authInfo,
bool
isSignedIn, uint64 clientRandomId,
bool
isPrimary);
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MCNAPI ~LocalAuthentication();
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#endif
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// NOLINTEND
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public
:
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// destructor thunk
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// NOLINTBEGIN
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#ifdef LL_PLAT_C
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MCNAPI
void
$dtor();
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#endif
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// NOLINTEND
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};
PlayerAuthenticationInfo
Definition
PlayerAuthenticationInfo.h:8
ll::UntypedStorage
Definition
Alias.h:14
src
mc
network
LocalAuthentication.h
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