LeviLamina
Loading...
Searching...
No Matches
MultiplayerServiceObserver.h
1#pragma once
2
3#include "mc/_HeaderOutputPredefine.h"
4
5// auto generated inclusion list
6#include "mc/deps/core/utility/Observer.h"
7
8// auto generated forward declare list
9// clang-format off
10namespace Core { class SingleThreadedLock; }
11namespace mce { class UUID; }
12// clang-format on
13
14namespace Social {
15
17: public ::Core::Observer<::Social::MultiplayerServiceObserver, ::Core::SingleThreadedLock> {
18public:
19 // virtual functions
20 // NOLINTBEGIN
21 virtual void onInvalidPlayerJoinedLobby(::mce::UUID const& uuid, ::std::string const& xuid);
22
23 virtual void onUserDisconnectedBecauseConcurrentLogin(::std::string const& id);
24
25 virtual ~MultiplayerServiceObserver() /*override*/;
26 // NOLINTEND
27
28public:
29 // destructor thunk
30 // NOLINTBEGIN
31 MCNAPI void $dtor();
32 // NOLINTEND
33
34public:
35 // virtual function thunks
36 // NOLINTBEGIN
37 MCNAPI void $onUserDisconnectedBecauseConcurrentLogin(::std::string const& id);
38
39#ifdef LL_PLAT_C
40 MCNAPI void $onInvalidPlayerJoinedLobby(::mce::UUID const& uuid, ::std::string const& xuid);
41#endif
42
43
44 // NOLINTEND
45};
46
47} // namespace Social
Definition Observer.h:9
Definition SingleThreadedLock.h:7
Definition MultiplayerServiceObserver.h:17
MCAPI void $onUserDisconnectedBecauseConcurrentLogin(::std::string const &id)
Definition UUID.h:7