17:
public ::Core::Observer<::Social::MultiplayerServiceObserver, ::Core::SingleThreadedLock> {
22 virtual void onInvalidPlayerJoinedLobby(
::mce::UUID const&, ::std::string
const&);
25 virtual void onUserDisconnectedBecauseConcurrentLogin(::std::string
const&
id);
40 MCFOLD
void $onUserDisconnectedBecauseConcurrentLogin(::std::string
const&
id);