3#include "mc/_HeaderOutputPredefine.h"
6#include "mc/deps/ecs/Optional.h"
7#include "mc/deps/ecs/ViewT.h"
8#include "mc/deps/ecs/strict/Include.h"
23namespace MobTravelUpdateSpeedsSystemImpl {
26MCNAPI
void doUpdateMovementSpeed(
27 ::StrictEntityContext
const& context,
28 ::ActorDataFlagComponent
const& actorDataFlagComponent,
29 ::ActorDataControllingSeatIndexComponent
const& controllingSeatIndexComponent,
30 ::VehicleComponent
const& vehicleComponent,
31 ::AirSpeedComponent& flySpeedComponent,
32 ::MovementAttributesComponent
const& movementAttributesComponent,
33 ::MovementSpeedComponent& movementSpeedComponent,
34 ::Optional<::CanVehicleSprintFlagComponent const> canVehicleSprintFlag,
35 ::ViewT<::StrictEntityContext, ::Include<::PlayerComponent>> players,
36 ::ViewT<::StrictEntityContext, ::ActorDataFlagComponent const> actorDataView
Definition StrictEntityContext.h:8
Definition ActorDataControllingSeatIndexComponent.h:8
Definition ActorDataFlagComponent.h:9
Definition AirSpeedComponent.h:8
Definition CanVehicleSprintFlagComponent.h:5
Definition MovementAttributesComponent.h:5
Definition MovementSpeedComponent.h:8
Definition PlayerComponent.h:5
Definition VehicleComponent.h:10