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| BedrockTexture (BedrockTexture const &) |
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MCAPI ::std::optional<::ResourceLocationPair > const | _getLayerLocation (::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition, ::cg::TextureSetLayerType layerType) |
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MCAPI bool | _loadFromImageBuffer (::cg::TextureSetImageContainer &imageContainer, ::cg::TextureSetLayerType textureType, ::mce::TextureResourceService &textureResourceService, ::cg::TextureSetImageDescription const &setDescription, ::IsMissingTexture isMissing, ::std::string_view debugName) const |
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MCAPI::mce::ClientTexture const & | getClientHandle (::cg::TextureSetLayerType textureType) const |
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MCAPI bool | load (::mce::TextureResourceService &textureResourceService, ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition, ::std::string_view debugName) |
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MCAPI bool | load (::mce::TextureResourceService &textureResourceService, ::mce::TextureContainer &&textureContainer, ::IsMissingTexture isMissingTexture, ::std::string_view debugName, ::cg::TextureSetLayerType textureType) |
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MCAPI void | loadMetadata (::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition) |
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MCAPI void | loadMetadata (::mce::TextureDescription const &textureDescription, ::std::optional<::IsMissingTexture > optIsMissingTexture) |
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MCAPI::BedrockTexture & | operator= (::BedrockTexture const &rhs) |
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MCAPI void | unload () |
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MCFOLD void | $dtor () |
The documentation for this class was generated from the following files: