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| BedrockTexture (BedrockTexture const &) |
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| MCAPI ::std::optional<::ResourceLocationPair > const | _getLayerLocation (::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition, ::cg::TextureSetLayerType layerType) |
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| MCAPI bool | _loadFromImageBuffer (::cg::TextureSetImageContainer &imageContainer, ::cg::TextureSetLayerType textureType, ::mce::TextureResourceService &textureResourceService, ::cg::TextureSetImageDescription const &setDescription, ::IsMissingTexture isMissing, ::std::string_view debugName) const |
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| MCAPI::mce::ClientTexture const & | getClientHandle (::cg::TextureSetLayerType textureType) const |
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| MCAPI ::std::shared_ptr<::BedrockTextureData const > const | getSharedBedrockTextureData (::cg::TextureSetLayerType textureType) const |
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| MCAPI bool | load (::mce::TextureResourceService &textureResourceService, ::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition, ::std::string_view debugName) |
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| MCAPI bool | load (::mce::TextureResourceService &textureResourceService, ::mce::TextureContainer &&textureContainer, ::IsMissingTexture isMissingTexture, ::std::string_view debugName, ::cg::TextureSetLayerType textureType) |
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| MCAPI void | loadMetadata (::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > textureSetDefinition) |
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| MCAPI void | loadMetadata (::mce::TextureDescription const &textureDescription, ::std::optional<::IsMissingTexture > optIsMissingTexture) |
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| MCAPI::BedrockTexture & | operator= (::BedrockTexture const &rhs) |
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| MCAPI void | unload () |
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| MCAPI | ~BedrockTexture () |
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| MCAPI void | $dtor () |
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◆ ~BedrockTexture()
| MCAPI BedrockTexture::~BedrockTexture |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _getLayerLocation()
| MCAPI ::std::optional<::ResourceLocationPair > const BedrockTexture::_getLayerLocation |
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::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > | textureSetDefinition, |
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::cg::TextureSetLayerType | layerType ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ _loadFromImageBuffer()
| MCAPI bool BedrockTexture::_loadFromImageBuffer |
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::cg::TextureSetImageContainer & | imageContainer, |
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::cg::TextureSetLayerType | textureType, |
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::mce::TextureResourceService & | textureResourceService, |
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::cg::TextureSetImageDescription const & | setDescription, |
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::IsMissingTexture | isMissing, |
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::std::string_view | debugName ) const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getClientHandle()
| MCAPI::mce::ClientTexture const & BedrockTexture::getClientHandle |
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::cg::TextureSetLayerType | textureType | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ getSharedBedrockTextureData()
| MCAPI ::std::shared_ptr<::BedrockTextureData const > const BedrockTexture::getSharedBedrockTextureData |
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::cg::TextureSetLayerType | textureType | ) |
const |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ load() [1/2]
| MCAPI bool BedrockTexture::load |
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::mce::TextureResourceService & | textureResourceService, |
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::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > | textureSetDefinition, |
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::std::string_view | debugName ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ load() [2/2]
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ loadMetadata() [1/2]
| MCAPI void BedrockTexture::loadMetadata |
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::gsl::not_null<::std::shared_ptr<::cg::TextureSetDefinition > > | textureSetDefinition | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ loadMetadata() [2/2]
| MCAPI void BedrockTexture::loadMetadata |
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::mce::TextureDescription const & | textureDescription, |
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::std::optional<::IsMissingTexture > | optIsMissingTexture ) |
- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ operator=()
| MCAPI::BedrockTexture & BedrockTexture::operator= |
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::BedrockTexture const & | rhs | ) |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ unload()
| MCAPI void BedrockTexture::unload |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
◆ $dtor()
| MCAPI void BedrockTexture::$dtor |
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- Attention
- This function is not yet publicly available. To request access: reference this function in your code and attempt to link. The linker will report the exact symbol name. Submit a access request at https://github.com/LiteLDev/mcapi-requests/issues/new including the full symbol name.
The documentation for this class was generated from the following files: