16 ::ll::TypedStorage<4, 4, float> mTotalMobs;
17 ::ll::TypedStorage<4, 4, float> mSimultaneousMobs;
18 ::ll::TypedStorage<4, 4, float> mTotalMobsAddedPerPlayer;
19 ::ll::TypedStorage<4, 4, float> mSimultaneousMobsAddedPerPlayer;
20 ::ll::TypedStorage<8, 8, uint64> mTargetCooldownLength;
21 ::ll::TypedStorage<4, 4, int> mSpawnRange;
22 ::ll::TypedStorage<4, 4, int> mTicksBetweenSpawns;
23 ::ll::TypedStorage<8, 24, ::std::vector<::SpawnData>> mSpawnPotentials;
24 ::ll::TypedStorage<8, 24, ::std::vector<::TrialSpawnerWeightedLootTable>> mLootTables;
25 ::ll::TypedStorage<8, 32, ::std::string> mItemsToDropWhenOminous;
26 ::ll::TypedStorage<8, 32, ::std::string> mRegistryKey;
36 MCAPI ::std::unique_ptr<::CompoundTag> asInlineConfig()
const;